Teamfight Tactics just got its biggest patch yet, but that isn’t slowing Riot down. Instead, the developer announced on Wednesday afternoon that the mode’s first new origin is on the way along with four new champions. The new champions are Camille, Jayce, Vi, and Jinx, and the new origin is Hextech. All four new champions will have the Hextech origin.
Hextech will be a 2/4 bonus and will disable either 2 or 4, depending on which bonus you have, random items on the enemy’s board at the start of combat. The bonus will first choose a random enemy unit with items, then disable one of the items that unit has. This means that the Hextech bonus is more useful against teams that are stacking all of their items on just one or two carry units as opposed to spreading them around.
Each of the four new Hextech units will also have a different class, and a unique ability just like every other champion in Teamfight Tactics.
Ability: Hextech Ultimatum — Camille roots and damages her current auto-attack target. Camille’s allies that can attack that target will switch their current target to do so.
Ability: Thundering Blow + Transform Mercury Cannon — Jayce knocks back his target then changes to his ranged form, gaining max attack speed for a few attacks.
Ability: Assault and Battery — Vi targets the furthest enemy and launches towards them, knocking aside everyone else while knocking up and dealing damage on impact with her target.
Ability: Get Excited — Jinx gets more excited as she scores takedowns. After her first, she gains, attack speed; after her second she pulls out Fishbones and deals AoE damage with each basic attack.
All of these changes are set to go up on the League of Legends Public Beta Environment on July 31 and are scheduled to move to live servers with patch 9.16 on Aug. 14.