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Teamfight Tactics patch 9.15 change list

There’s several reworked classes in here

Lamb and Wolf pose mysteriously in Kindred’s splash art, ready to pounce and take a new victim. Riot Games

This Teamfight Tactics patch brings about a lot of changes and reworked systems to classes and origins.

Knights, Ninjas, Nobles, and Void were all completely reworked. Demons were nerfed and Guardians and Pirates were buffed. Yordles and Assassins also got tweaked a bit.

Both Karthus and Kindred also got buffed, so while this isn’t a direct buff to the Phantom class, it is ... a buff to Phantoms in general. Nice.

The streak system and player damage were also changed, with player damage getting a nerf, meaning you’ll likely be able to last a little bit longer in the game. The streak system was buffed, which means it takes a couple less games to be considered on a losing or winning streak.

If you don’t want to read the numbers and want things explained to you, check out our tl;dr. For general League of Legends patch notes, we have that in a separate post.


Systems

Win/Loss streaks

  • Win/Loss streak breakpoints: 2/5/8 ⇒ 2/4/7

Class Breakpoints

  • Gunslinger 6 ⇒ Gunslingers have a chance to fire 3 additional attacks.
  • Brawler 6 ⇒ All Brawlers gain 1200 extra HP
  • Shapeshifter 6 ⇒ Shapeshifters gain 120% Bonus Health on Transform
  • Blademaster 9 ⇒ Blademasters have a chance to gain 4 extra attacks. (This one is currently possible, good luck)

Player Damage

  • Damage from Spiderlings/Elemental Golem: 2 ⇒ 1
  • Tier 4 (1 Star): 3 ⇒ 2
  • Tier 5 (1 Star): 4 ⇒ 3
  • Tier 3 (2 Star): 4 ⇒ 3
  • Tier 4 (2 Star): 5 ⇒ 4
  • Tier 5 (2 Star): 6 ⇒ 5
  • Tier 4 (3 Star): 7 ⇒ 6

Carousel Stage

  • Available Units: 10 ⇒ 9

Assassin

  • Assassins jump earlier and their jumps are quicker.
  • Non-Assassin champ movement is slowed for the start of combat.
  • Assassins can be targeted sooner.
  • Evelynn Attack Damage: 60 ⇒ 70
  • Evelynn Ability Damage: 200/250/350 ⇒ 200/300/400
  • Katarina Ability Targets: 3/5/7 ⇒ 4/6/8
  • Rengar Attack Damage: 65 ⇒ 70
  • Rengar Attack Speed: 0.55 ⇒ 0.60
  • Rengar Ability Attack Speed Buff: 0.3/0.5/0.7 ⇒ 0.4/0.7/1.0

Demon

  • Demon Mana Burn: 25%/50%/85% chance ⇒ 20%/35%/60% chance
  • Varus Ability Damage: 400/600/800 ⇒ 300/550/800
  • Aatrox Ability Damage: 400/700/1000 ⇒ 250/600/950
  • Aatrox Health: 750 ⇒ 700
  • Morgana Ability Damage: 300/375/450 ⇒ 200/325/450

Dragon

  • Dragon: 100% Magic Immunity ⇒ 83% Magic Immunity
  • Shyvana Armor: 20 ⇒ 30
  • Aurelion Sol HP: 600 ⇒ 650
  • Aurelion Sol Ability Damage: 250/450/650 ⇒ 250/500/750

Elementalist

  • Lissandra Ability Damage: 150/200/250 ⇒ 150/275/400
  • Brand Ability Damage: 175/325/475 ⇒ 200/375/550

Guardian

  • Guardians: (2) 40 armor per stack ⇒ (2) 50 armor per stack. Guardian’s don’t buff themselves.
  • Braum Armor: 25 ⇒ 75
  • Leona Armor: 55 ⇒ 100

Knight

  • Knights block 20/40/80 damage from basic attacks ⇒ Your team ignores 15/30/55 damage from all sources.
  • Darius Armor: 25 ⇒ 40
  • Garen Armor: 35 ⇒ 40
  • Mordekaiser Armor: 35 ⇒ 40
  • Sejuani Armor: 35 ⇒ 40
  • Sejuani Stun Duration: 2/3.5/5 ⇒ 2/4/6
  • Kayle HP: 800 ⇒ 750
  • Kayle Armor: 35 ⇒ 40

Ninja

  • Ninja Trait Bonus: (1) 40% AD/(4) 80% AD ⇒ (1) +40 AD & AP / (4) +60 AD & AP
  • Shen Attack Speed: 0.6 ⇒ 0.7
  • Zed Attack Speed: 0.6 ⇒ 0.65
  • Zed Attack Damage: 60 ⇒ 65
  • Kennen Ability Damage: 400/650/900 ⇒ 225/450/675
  • Akali Ability Damage: 200/375/550 ⇒ 150/275/400

Noble

  • Noble: 100 Armor/+35 Life on Hit ⇒ 60 Armor & MR/+35 Life on hit
  • Vayne Attack Damage: 45 ⇒ 40
  • Vayne Attack Speed: 0.65 ⇒ 0.75
  • Garen Attack Damage: 55 ⇒ 50
  • Garen Attack Speed: 0.55 ⇒ 0.6
  • Garen Ability Damage: 450/585/720 ⇒ 360/585/810
  • Garen: Fixed a bug where he wouldn’t move while spinning. Beyblade is back!

Pirate

  • Pirate: Average Gold Per Chest: 1.6 ⇒ 1.75
  • Graves Attack Speed: 0.5 ⇒ 0.55
  • Twisted Fate: Improved cast speed
  • Twisted Fate Ability Damage: 100/150/200 ⇒ 150/250/350

Void

  • Void Trait Bonus: All your units ignore 50% armor ⇒ Void units now deal True Damage.
  • Kassadin Attack Damage: 45 ⇒ 55
  • Kassadin Attack Speed: 0.65 ⇒ 0.6
  • Khazix Ability Damage Non-Isolated: 150/250/350 ⇒ 150/300/450
  • Khazix Attack Damage: 50 ⇒ 55
  • Rek’Sai Attack Damage: 40 ⇒ 50
  • Rek’Sai Ability Damage: 150/250/350 ⇒ 200/350/500
  • Rek’Sai Ability Heal: 300/400/500 ⇒ 150/300/450
  • Cho’Gath Attack Speed: 0.55 ⇒ 0.6
  • Cho’Gath Ability Damage: 200/400/600 ⇒ 250/500/750
  • Cho’Gath Ability Knockup: 1.5/2/2.5 ⇒ 1.5/1.75/2

Yordle

  • Yordles: (3) 25%/(6) 60% Dodge ⇒ (3) 30%/(6) 55% Dodge. Also dodges On-hit effects.
  • Lulu Armor: 25 ⇒ 20
  • Veigar HP: 450 ⇒ 500
  • Gnar AD: 45 ⇒ 50

Other Champions

  • Blitzcrank Mana: 150 ⇒ 125
  • Ashe AD: 60 ⇒ 65
  • Kindred AD: 55 ⇒ 60
  • Morgana: Ability cast time 0.35 ⇒ 0.5 sec to match all other champs
  • Yasuo AD: 65 ⇒ 75
  • Karthus Ability Damage: 350/600/850 ⇒ 400/700/1000
  • Karthus Ability Targets: 4/7/10 ⇒ 5/9/13

Items

  • Locket gives a 200 HP Shield ⇒ Locket gives a 250 HP Shield that lasts for 4 seconds.
  • Ionic Spark Damage: 200 ⇒ 150
  • Hush Silence Duration: 5 seconds ⇒ 3 seconds
  • Statikk Shiv Damage: 100 ⇒ 90

Clarity and VFX changes

  • Akali: Adjusted her ability VFX to closer resemble its real hitbox.
  • Gangplank: Improved barrel placement logic, and they persist if GP dies while the fuse is lit.
  • Kayle: Added cast VFX and adjusted auto-attack missile VFX.
  • Kennen: Changed which animation plays while casting his ability.
  • Morgana: Spell cast time increased to match most other champions.
  • Sejuani: Changed which animation plays while casting her ability.
  • Volibear: Changed which animation plays when he crits.

Bugfixes

  • Rek’sai will now be healed by Redemption while burrowed.
  • The Darkin item will no longer give mana to demons when equipping during combat phase.
  • Vayne can no longer apply Silver Bolts onto units in Shen’s Spirit Refuge.
  • Frozen Heart will no longer break for a round when selling it’s host unit.
  • Dragon’s Claw will no longer reduce damage from champion abilities that deal true damage.
  • The play again button will take you back to the same queue you just played (Darkhorse MVP candidate of this patch).
  • Voicechat and party will persist through multiple games.