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Teamfight Tactics guide: champions, tiers, and abilities list

Here are all the game’s champions and exactly what their abilities do

Riot Games via Polygon

There are 50 champions in Teamfight Tactics. Each one has its own unique ability and is part of at least one of the mode’s 13 Origins, which provide their own passive bonuses, as well as the mode’s 10 classes, which have bonuses of their own.

With all those options, and up to 10 on the field in any given game, there can be a lot to keep track of in a game of Teamfight Tactics — and that’s before you even get into items. To help you learn everything you need to know about each of the mode’s 50 unique champions, their abilities, and where they fit in the game.

Common Units (1 Gold)

Camille

Riot Games

Origin: Hextech

Class: Blademaster

Ability: Roots an enemy and forces her in-range teammates to target whomever she’s fighting.

Elise

Riot Games

Origin: Demon

Class: Shapeshifter

Ability: Summons Spiderlings and transforms into a spider for 60 seconds, gaining life steal.

Fiora

Riot Games

Origin: Noble

Class: Blademaster

Ability: Becomes immune to damage and spells for 1.5s, and then stuns for 1.5s and deals magic damage to the closest enemy.

Graves

Riot Games

Origin: Pirate

Class: Gunslinger

Ability: Basic attacks deal increased physical damage and hit all enemies in front of him.

Kassadin

Kassadin slides using his void-based blade in his base skin splash art Riot Games

Origin: Void

Class: Sorcerer

Ability: (Passive) Basic attacks steal mana, converting it into a shield for 4 seconds.

Kha’Zix

Base skin Kha’Zix perches in the forest, ready to pounce and kill. Riot Games

Origin: Void

Class: Assassin

Ability: Deals magic damage to the target enemy. This ability deals extra magic damage if the target has no allies adjacent to them.

Mordekaiser

Image: Riot Games

Origin: Phantom

Class: Knight

Ability: Slams his mace in front of him, dealing magic damage to two enemies in a line 3 hexes away.

Nidalee

Riot Games

Origin: Wild

Class: Shapeshifter

Ability: After a .5s delay, heals herself and the weakest ally over 6 seconds, then transforms into a melee attacker, gaining attack damage.

Tristana

Tristana runs from an explosion, probably caused by her, in her base splash art Riot Games

Origin: Yordle

Class: Gunslinger

Ability: Places a bomb on her current target that detonates after 4 seconds or 3 attacks, dealing magic damage to enemies up to 2 hexes away. The damage is increased by 50 percent with each attack.

Vayne

Arclight Vayne Riot Games

Origin: Noble

Class: Ranger

Ability: (Passive) Every third attack against the same target deals a percentage of the target’s maximum health as bonus true damage.

Warwick

Riot Games

Origin: Wild

Class: Brawler

Ability: Pounces onto the lowest health enemy, stunning them for 1.5s dealing magic damage over 3 hits and healing over the duration.

Uncommon Units (2 Gold)

Ahri

Riot Games

Origin: Wild

Class: Sorcerer

Ability: Fires an orb in a line that returns to her, dealing magic damage to enemies it passes through.

Blitzcrank

Riot Games

Origin: Robot

Class: Brawler

Ability: Pulls the farthest enemy into melee range, stunning them for 2.5s, dealing magic damage, and knocks them up.

Braum

Riot Games

Origin: Glacial

Class: Guardian

Ability: Raises a barrier for 4 seconds that redirects all incoming damage to Braum, and reduces the damage he takes through the shield.

Darius

Riot Games

Origin: Imperial

Class: Knight

Ability: Deals magic damage to all nearby enemies and heals himself for each enemy hit.

Jayce

Riot Games

Origin: Hextech

Class: Shapeshifter

Ability: Disrupts the enemy frontline by knocking back an enemy unit with his Thundering Blow. He then switches to his Mercury Cannon bringing increased attack speed and ranged damage.

Lissandra

Riot Games

Origin: Glacial

Class: Elementalist

Ability: Encases the target in ice, stunning them for 1.5s and dealing magic damage to nearby enemies. She also creates a 2x2 zone for 3 seconds that slows enemies within it for 3 seconds. If Lissandra is below 50 percent health, she instead encases herself for 2 seconds, becoming untargetable.

Lucian

Riot Games

Origin: Noble

Class: Gunslinger

Ability: Dashes awway from nearby enemies and then attacks twice on his next attack. The first attack deals physical damage while the second deals magic damage.

Lulu

Image: Riot Games

Origin: Yordle

Class: Sorcerer

Ability: Grants 1, 2, or 3 allies — depending on Lulu’s level — bonus health for 6 seconds, knocking up enemies near them for 1.25s.

Pyke

Riot Games

Origin: Pirate

Class: Assassin

Ability: Dashes behind the furthest enemy, creating and afterimage that, after 1s, deals magic damage and stuns all enemies it passes through.

Rek’Sai

Riot Games

Origin: Void

Class: Brawler

Ability: Burrows into the ground, becoming untargetable for 2 seconds while healing each .5s for 300/400/500 — depending on Rek’Sai’s level — health in total. She then unburrows, dealing magic damage and knocking up the closest enemy.

Shen

Riot Games

Origin: Ninja

Class: Blademaster

Ability: Creates a zone around himself allowing allies inside to dodge all attacks.

Twisted Fate

Riot Games

Origin: Pirate

Class: Sorcerer

Ability:Pick a Card — Throws a card that randomly stuns (Gold), deals damage in an area around the target (Red), or restores amana to himself and nearby allies (Blue)

Varus

Varus splash art Riot Games

Origin: Demon

Class: Ranger

Ability: After charging for a few seconds, fires an arrow up to 8 hexes away, dealing magic damage to all enemies hit.

Zed

Riot Games

Origin: Ninja

Class: Assassin

Ability: Throws a shuriken dealing magic damage to enemies in a line 4 hexes away.

Rare Units (3 Gold)

Aatrox

Aatrox in his base skin Riot Games

Origin: Demon

Class: Blademaster

Ability: Deals magic damage to all enemies in a circle.

Ashe

Riot Games

Origin: Glacial

Class: Ranger

Ability: Fires an arrow that stuns and deals magic damage to the first enemy hit. The stun lasts longer for each hex it travels.

Cho’Gath

Riot Games

Origin: Void

Class: Brawler

Ability: Aftrer a 1.5s delay, deals magic damage and knocks up all enemies in a 3x3 area, stunning them.

Evelynn

Riot Games

Origin: Demon

Class: Assassin

Ability: Deals magic damage tot he 3 closest enemies and blinks back 3 hexes. Damage is increased against enemies below 50 percent health.

Gangplank

Riot Games

Origin: Pirate

Class: Gunslinger

Ability: (Passive) Periodically spawns Powder Kegs. (Active) Detonates all active Powder Kegs, dealing magic damage to enemies caught in the blast.

Katarina

Riot Games

Origin: Imperial

Class: Assassin

Ability: Channels for 2.5 seconds and fires daggers at nearby enemies, dealing magic damage per tick and reducing healing on them for 3 seconds.

Kennen

Riot Games

Origin: Ninja

Origin: Yorder

Class: Elementalist

Ability: Summons a strom around him for 3 seconds dealing magic damage every .5s to nearby enemies, stunning them for 1.5s after 3 hits.

Morgana

Riot Games

Origin: Demon

Class: Sorcerer

Ability: Fires chains to nearby enemies up to 3 hexes away, dealing magic damage, and slowing them by 20 percent while the chains hold. After 3 seconds if the chains held, deals additional magic damage and stuns enemies.

Poppy

Riot Games

Origin: Yordle

Class: Knight

Ability: After a .75s delay, swings her hammer at the closest enemy, dealing magic damage, knocking them up, and stunning them.

Rengar

Riot Games

Origin: Wild

Class: Assassin

Ability: Leaps at the weakest enemy, dealing physical damage, and gaining attack speed and critical strike chance for 6 seconds.

Shyvana

Image: Riot Games

Origin: Dragon

Class: Shapeshifter

Ability: Dashes and transforms into a ranged attacker for 60 seconds gaining attack damage and attack range. When transformed, her attacks set enemies on fire, dealing magic damage over time.

Veigar

Viegar’s base splash art, which has him ominously reaching his hand out to your Riot Games

Origin: Yorlde

Class: Sorcerer

Ability: Deals magic damage to the target enemy. If the target is a lower star level than Veigar, the target is executed.

Vi

Vi’s base skin Riot Games

Origin: Hextech

Class: Brawler

Ability: Targets the farthest enemy and charges towards them, knocking aside and damaging every enemy along the way. Once she gets there, she knocks her target up and damages them.

Volibear

Riot Games

Origin: Glacial

Class: Brawler

Ability: For 20 seconds, empowers his basic attacks to bounce to enemies within 1 hex, dealing physical damage to secondary targets, and applying on-hit effects.

Epic Units (4 Gold)

Akali

Riot Games

Origin: Ninja

Class: Assassin

Ability: Deals magic damage to all enemies in a cone.

Aurelion Sol

Riot Games

Origin: Dragon

Class: Sorcerer

Ability: After a .35s delay, deals magic damage to all enemies in a line.

Brand

Riot Games

Origin: Demon

Class: Elementalist

Ability: Unleashes a fireball that bounces several times between enemies, dealing magic damage with each bounce.

Draven

Gladiator Draven Riot Games

Origin: Imperial

Class: Blademaster

Ability: (Passive) Basic attacks grant bonus on-hit physical damage and attack speed for 8 seconds, stacking up to two times.

Gnar

Riot Games

Origin: Wild

Origin: Yordle

Class: Shapeshifter

Ability: Transforms into a melee attacker for 60 seconds, gaining health, attack damage, and jumping behind the farthest enemy. After his jump, Gnar shoves all surrounding enemies 2 hexes toward his team, stunning them for 2 seconds and dealing magic damage.

Kindred

Lamb and Wolf pose mysteriously in Kindred’s splash art, ready to pounce and take a new victim. Riot Games

Origin: Phantom

Class: Ranger

Ability: Creates a zone around herself for several seconds that prevents nearby allies from dying. Additionally allies in the zone cannot have their health go below a 300/600/900 depending on Kindred’s level.

Jinx

Riot Games

Origin: Hextech

Class: Gunslinger

Ability: Gets Excited after her first takedown, gaining bonus attack speed. If she scores a second takedown she pulls out Fishbones, her rocket launcher, causing her attacks to deal AoE damage.

Leona

Riot Games

Origin: Noble

Class: Knight

Ability: After a .625s delay, calls down a solar ray that deals magic damage and slows all enemies within it. The enemy in the center of the ray is stunned.

Sejuani

Riot Games

Origin: Glacial

Class: Knight

Ability: Creates a large glacial storm that detonates after 2 seconds dealing magic damage and stunning enemies within it.

Legendary Units (5 Gold)

Anivia

Riot Games

Origin: Glacial

Class: Elementalist

Ability: Channels a large hailstorm for 8 seconds, dealing magic damage every second and slwoing the attack speed of enemies inside it.

Karthus

Karthus stands with his staff glowing and his hands full of dark magical energy Riot Games

Origin: Phantom

Class: Sorcerer

Ability: Channel for 3 seconds to deal magic damage to 4/7/10 random enemies, depending on Karthus’ level.

Kayle

Riot Games

Origin: Noble

Class: Knight

Ability: Targets the weakest allies, making them immune to damage and dealing magic damage at the end of the duration.

Miss Fortune

Riot Games

Origin: Pirate

Class: Gunslinger

Ability: Channels for 3 seconds and first 14 waves of bullets in a cone, dealing magic damage with each wave.

Swain

Base skin Swain menacingly holds up his glowing red hand Riot Games

Origin: Imperial

Class: Shapeshifter

Ability: Transforms for 6 seconds, dealing magic damage to all nearby enemies with each tick while healing for each tick. At the end of the transformation, sends out a burst of energy dealing magic damage to nearby enemies.

Yasuo

Riot Games

Origin: Exile

Class: Blademaster

Ability: Stabs foward, dealing magic dmaage to two enemies in a line 2 hexes away. On third cast, instead launches a tornado, dealing the same magic damage and knocking enemies up for 1.25s in a line 6 hexes away.