Patch 9.16 is a pretty big one, so to help you skim through these notes, we’re going to break it down for you (as usual).
Pantheon’s rework is here and the spartan is looking shiny and refreshed, while also keeping his thematic pretty close. He still will ult and camp your lane, though all his skills do work a smidgen differently.
Udyr and Rammus are both getting new skins this patch as well, with Rammus getting a Hextech Crafting-based skin and Udyr just getting a dope Dragon Oracle skin that shows off his many forms in a beautiful way.
There’s also a boatload of champion balance changes in here, now that we’re past the patch big tournaments will be played on. Make sure to ctrl + f your main in here to make sure they’re still intact.
Pantheon crashes through the enemy frontline and causes havoc in their ranks starting in 9.16.
Q cooldown increased late.
Q - Conquering Sands
COOLDOWN :: 15/12.5/10/7.5/5 seconds >>> 15/13/11/9/7 seconds
Base attack damage and attack damage growth decreased.
ATTACK DAMAGE :: 60 >>> 55
ATTACK DAMAGE GROWTH :: 3 >>> 2.5
W Tenacity flattened. E cooldown now scales.
W - Burning Agony
TENACITY :: 10/15/20/25/30% >>> 30% at all ranks
E - Masochism
COOLDOWN :: 6 seconds >>> 6/5.5/5/4.5/4 seconds
E bonus damage increased. R cooldown decreased late.
E - Phase Dive
BONUS DAMAGE :: 40/65/90/115/140 >>> 50/75/100/125/150
R - Chronobreak
COOLDOWN :: 110/90/70 seconds >>> 110/80/50 seconds
Q AP ratio decreased. E cooldown increased.
Q - Mystic Shot
RATIO :: 0.3 ability power >>> 0.15 ability power
E - Arcane Shift
COOLDOWN :: 19/17.5/16/14.5/13 seconds >>> 25/22/19/16/13 seconds
E cooldown decreased early; bonus attack speed now scales.
E - Bladework
COOLDOWN :: 13/11/9/7/5 seconds >>> 11/9.5/8/6.5/5 seconds
BONUS ATTACK SPEED :: 50% at all ranks >>> 50/60/70/80/90%
Q cooldown decreased.
Q - Leap Strike
COOLDOWN :: 10/9/8/7/6 seconds >>> 8/7.5/7/6.5/6 seconds
W basic attack damage modifier increased.
W - Nether Blade
EMPOWERED BASIC ATTACK DAMAGE :: 40/65/90/115/140 (+0.8 ability power) >>> 70/95/120/145/170 (+0.8 ability power)
Q AP ratio increased.
Q - Sigil of Malice
RATIO :: 0.3 ability power >>> 0.4 ability power
W shield increased late.
W - Prismatic Barrier
SHIELD :: 50/65/80/95/110 >>> 50/75/100/125/150
MAX SHIELD :: 100/130/160/190/220 >>> 100/150/200/250/300
Base armor increased. W bonus attack speed increased.
Rounded out some stats!
ARMOR :: 36 >>> 38
HEALTH :: 582.8 >>> 585
MANA :: 273.8 >>> 275
MANA REGEN :: 6.756 >>> 7
W - Shroud of Darkness
BONUS ATTACK SPEED :: 20/25/30/35/40% >>> 30/35/40/45/50%
Q cooldown flattened.
Q - Broken Wings
COOLDOWN :: 13/12.5/12/11.5/11 seconds >>> 12 seconds at all ranks
Frost Armor base armor and magic resistance increased, ratio decreased. Q cooldown increased.
Passive - Fury of the North
FROST ARMOR :: 20 (+0.25 bonus armor) bonus armor and 20 (+0.25 bonus magic resistance) bonus magic resistance >>> 10 (+0.35 bonus armor) bonus armor and 10 (+0.35 bonus magic resistance) bonus magic resistance
Q - Arctic Assault
COOLDOWN :: 17/15.5/14/12.5/11 seconds >>> 20/18/16/14/12 seconds
Q empowered damage ratio increased. E base damage increased.
Q - Twilight Assault
EMPOWERED CHAMPION DAMAGE RATIO :: 4/4.5/5/5.5/6% of target’s maximum health >>> 5/5.5/6/6.5/7% of target’s maximum health
E - Shadow Dash
BASE PHYSICAL DAMAGE :: 50/75/100/125/150 >>> 60/85/110/135/160
Base mana increased. R bonus stats increased late.
Rounded out some stats!
MANA :: 290.6 >>> 330
ATTACK DAMAGE :: 62.32 >>> 63
MANA REGEN :: 7.524 >>> 7.5
ATTACK SPEED GROWTH :: 1.81% >>> 1.9%
R - Insanity Potion
BONUS STATS :: 30/55/80 >>> 30/60/90
Base mana increased. Q base min and max damage increased; removed damage reduction on monsters.
Rounded out some stats!
MANA :: 325.6 >>> 330
HEALTH :: 542.64 >>> 545
MANA REGEN :: 8.0008 >>> 8
Q - Decimating Smash
BASE MINIMUM DAMAGE :: 20/40/60/80/100 >>> 30/50/70/90/110
BASE MAXIMUM DAMAGE :: 60/120/180/240/300 >>> 70/135/200/265/330
[REM] REDUCED DAMAGE ON MONSTERS :: Decimating Smash no longer deals 80% damage against monsters
W AD ratio decreased early.
W - Ricochet
RATIO :: 50/55/60/65/70% attack damage >>> 30/40/50/60/70% attack damage
Q2 damage reduction now applies to minions and monsters.
Q - Chain Lash
DETONATION DAMAGE :: 45% reduced damage || against minions >>> against minions and monsters
R - Hijack
BUGFIX :: Sylas now properly heals himself when casting a Hijacked R - Mantra empowered W - Renewal from Karma
Q bonus damage against champions increased. E base damage increased.
Q - Dark Sphere
TRANSCENDENT :: 15% bonus damage against champions >>> 25% bonus damage against champions
E - Scatter the Weak
BASE DAMAGE :: 70/115/160/205/250 >>> 85/130/175/220/265
Base movement speed decreased. E shield duration decreased.
MOVEMENT SPEED :: 345 >>> 335
E - Thick Skin
SHIELD DURATION :: 3 seconds >>> 2 seconds
Q empowered damage decreased late; slow decreased; slow duration flattened; cooldown increased early.
Q - Prowling Projectile
EMPOWERED DAMAGE :: 50/95/140/185/230/275 >>> 50/85/120/155/190/225
SLOW :: 40/48/56/64/72/80% >>> 20/32/44/56/68/80%
SLOW DURATION :: 1.25/1.35/1.45/1.55/1.65/1.75 seconds >>> 1.5 seconds
COOLDOWN :: 11/10/9/8/7/6 seconds >>> 13.5/12/10.5/9/7.5/6 seconds
W AP ratio increased; cooldown decreased early. R cooldown decreased late.
W - Satchel Charge
RATIO :: 0.35 ability power >>> 0.5 ability power
COOLDOWN :: 24/21/18/15/12 seconds >>> 20/18/16/14/12 seconds
R - Mega Inferno Bomb
COOLDOWN :: 120/105/90 seconds >>> 120/95/70 seconds
Biscuits delivered decreased; delivery intervals adjusted. Health and mana per biscuit decreased. Healing duration decreased. Permanent mana per biscuit increased.
BISCUITS DELIVERED :: 4 >>> 3
DELIVERY INTERVAL :: 3:00, 6:00, 9:00, 12:00 >>> 2:00, 4:00, 6:00
HEALTH PER BISCUIT :: 15% of missing health >>> 10% of missing health
HEALTH PER BISCUIT (MANALESS CHAMPIONS) :: 20% of missing health >>> 12% of missing health
MANA PER BISCUIT :: 15% of missing mana >>> 10% of missing mana
HEALING DURATION :: 15 seconds >>> 5 seconds
PERMANENT MAXIMUM MANA INCREASE :: 40 mana per biscuit consumption >>> 50 mana per biscuit consumption
ARAM Balance Changes
- Swain :: -5% damage dealt >>> -6% damage dealt & +6% damage taken
- Morgana :: -6% damage dealt & +6% damage taken >>> -6% damage dealt
- Volibear :: +5% damage taken >>> Unchanged
- Yorick :: -5% damage dealt & +5% damage taken >>> -5% damage dealt
Honor 5 Rewards
YOU DID IT :: Your Honor 5 capsule will contain a random emote or ward skin, as well as an Honor 5 token you can redeem for Medieval Twitch, Grey Warwick, or one of the two new chromas shown above if you already own the base skin. You don’t need to own both skins before being able to pick a chroma for a skin you own.
BUT ACTUALLY :: This season only, your Honor 5 capsule will contain two Honor 5 tokens because we promised you two chromas this season, not one.
BELATED ELATED :: If you hit Honor 5 before 9.16 and already owned both Medieval Twitch and Grey Warwick prior to getting your capsule, we’ll add your two Honor 5 tokens directly to your account during patch 9.16. (It’ll take a little bit to get to everyone. Stop being so honorable. Actually, don’t.)
We’re unifying Challenger and Grandmaster’s 0 LP demotion rules with Master’s existing rules. This is mainly an edge-case change since losing LP over a few days or weeks naturally demotes players into Master before they reach 0 LP, though in smaller servers it’ll also address situations where it was near-impossible to demote out of Challenger.
LADDER DOWN :: Losing a game at 0 LP in Grandmaster or Challenger demotes you to ||| Master, 0 LP >>> Diamond 1 with 75, 50, or 0 LP based on whether your MMR is higher than the Master cutoff, between the Master and Diamond 1 cutoffs, or lower than the Diamond 1 cutoff
- Gnar can no longer change the direction of E - Hop after transforming through R - GNAR! before bouncing on a minion
- Allies with Orianna’s E - Command: Protect on them will now see an indicator centered on her
- Malzahar’s R - Nether Grasp now adds a Revealed marker to the target (including stealthed targets)
- Xayah’s Passive - Clean Cuts basic attacks now properly spawn feathers behind her target and not around her
- Master Yi’s basic attack immediately following his Q - Alpha Strike now properly grants an additional stack of Conqueror or Electrocute
- Darius’ Passive - Hemorrhage no longer incorrectly displays a ranged indicator
- If Katarina drops a dagger near a wall and then casts E - Shunpo so that she can blink to the other side of the wall, she now properly gets a reset on the ability
- Nautilus’ W - Titan’s Wrath will now properly proc Electrocute instead of granting only one stack while active
- Lee Sin’s hitbox will no longer warp across the map when casting Q - Resonating Strike
- Twitch is no longer able to cast Q - Ambush without consuming any mana 3 seconds after its cooldown resets when an enemy champion dies from his Passive - Deadly Venom
- Selling any stacking consumable item will no longer sell two of them at a time if there are more than one
- Karma’s W - Focused Resolve now properly lowers R - Mantra’s cooldown while damaging enemy champions
- Phase Rush and Electrocute activates properly when Poppy casts E - Heroic Charge in specific combos
The following skins will be released this patch.
- Dragon Oracle Udyr
- Hextech Rammus