It’s been a bit quiet on the Rift for some time now, as all the action moved towards Butcher’s Bridge for last patch’s ARAM event. Have no fear, the event is over and patch 9.8 is here.
This patch just brings balance changes to champions, some items, and some runes. Note that the changes to champions have been sorted into one giant category again, instead of separating the changes by how big they are, as Riot was doing before.
The ARAM testing from last patch has also been reverted for the most part. Riot notes that ARAM bans will not be returning in the future, though specific ARAM balance changes will now become a thing.
This patch also has the Invictus Gaming skins for Irelia, Camille, Fiora, LeBlanc, Kai’Sa, and Rakan, as well as the Galaxy Slayer Zed skin. The Mid-Season Invitational skin, Conqueror Alistar, will also release as the event draws closer.
Passive damage increased. Q cooldown decreased. Amumu now follows enemies hit by Q if they move while he’s mid-flight.
Passive - Cursed Touch
BONUS TRUE DAMAGE :: Cursed targets take an additional 10% >>> 13% of pre-mitigation magic damage as true damage
Q - Bandage Toss
COOLDOWN :: 16/14/12/10/8 seconds >>> 12/11/10/9/8 seconds
DON’T LEAVE ME :: Amumu now follows his target for up to a reasonable distance from where he cast Bandage Toss, in case targets get out of the stun before he arrives
Base attack speed increased.
ATTACK SPEED :: 0.625 >>> 0.644
E cost decreased at later ranks.
E - Twin Fang
COST :: 40/50/60/70/80 mana >>> 40/45/50/55/60 mana
W damage and slow/stun duration increased. E cost flattened at all ranks.
W - Riposte
SLOW/STUN DURATION :: 1.5 seconds >>> 2 seconds
DAMAGE :: 90/130/170/210/250 (+1.0 ability power) >>> 110/150/190/230/270 (+1.0 ability power)
E - Bladework
COST :: 40/45/50/55/60 mana >>> 40 mana at all ranks
R cooldown decreased.
R - GNAR!
COOLDOWN :: 120/100/80 seconds >>> 90/60/30 seconds
E trap duration increased, traps recharge faster at later ranks. R damage multiplier increased and level-up tooltip corrected.
E - Captive Audience
TRAP DURATION :: 2 minutes >>> 3 minutes
TRAP RECHARGE RATE :: One trap every ||| 28/27/26/25/24 seconds >>> 28/25/22/19/16 seconds
R - Curtain Call
DAMAGE MULTIPLIER :: 1.0 to 3.5 (based on target’s missing health) >>> 1.0 to 4.0 (based on target’s missing health)
TOOLTIP :: Fixed a bug where the level-up tooltip was displaying incorrect values
Base attack damage, armor, attack speed ratio decreased. Kayle ascends based on level and R rank.
ATTACK DAMAGE :: 52 >>> 50
ARMOR :: 28 >>> 26
ATTACK SPEED RATIO :: 0.695 >>> 0.667 (the number bonus attack speed uses to calculate its effectiveness, not Kayle’s actual attack speed)
Passive - Divine Ascent
MEGA EVOLUTION :: Ascensions are now based on Kayle’s level and skill points
E Shadow Assassin cooldown decreased.
E - Shadow Step
SHADOW ASSASSIN COOLDOWN :: 21/19/17/15/13 seconds >>> 8 seconds at all ranks
Master Yi is now ghosted during R.
R - Highlander
[NEW] PATRICK SWAYZE :: Master Yi can now move through units during Highlander
Passive root duration increased. Q damage increased.
Passive - Staggering Blow
ROOT DURATION :: 0.5/0.75/1/1.25/1.5 (at levels 1/6/11/16/18) >>> 0.75/1/1.25/1.5 (at levels 1/6/11/16)
Q - Dredge Line
DAMAGE :: 80/120/160/200/240 (+0.75 ability power) >>> 100/145/190/235/280 (+0.9 ability power)
Living Forge’s Forgefire Cape, Frozen Fist, and Infernal Mask base stats increased.
Passive - Living Forge
FORGEFIRE CAPE :: Health increased from 625 >>> 750 and armor increased from 90 >>> 100
FROZEN FIST :: Armor increased from 95 >>> 125
INFERNAL MASK :: Health increased from 550 >>> 750 and magic resist increased from 90 >>> 100
Base health, attack speed growth, and armor growth rounded up. Q healing vs. champions increased.
HEALTH :: 572.16 >>> 575
ATTACK SPEED GROWTH :: 2.65% >>> 2.75%
ARMOR GROWTH :: 3.8 >>> 4
Q - Cull the Meek
HEALING VS CHAMPIONS :: 9/13.5/18/22.5/27 >>> 12/18/24/30/36
EMPOWERED HEALING VS CHAMPIONS :: 27/40.5/54/67.5/81 >>> 36/54/72/90/108
EMPOWERED HEALING CAP :: 150/225/300/375/450 >>> 200/300/400/500/600
W damage ratio increased.
W - Winter’s Wrath
FIRST CAST DAMAGE RATIO :: 1.5% Sejuani’s max health >>> 2% Sejuani’s max health
SECOND CAST DAMAGE RATIO :: 4.5% Sejuani’s max health >>> 6% Sejuani’s max health
Base health regen increased. W slow increased. E cost decreased.
HEALTH REGEN :: 8 >>> 9.5
W - Mega Adhesive
SLOW :: 40% >>> 60%
E - Fling
COST :: 80/95/110/125/140 mana >>> 60/70/80/90/100 mana
Q bonus damage increased late. R cooldown decreased.
Q - Chomp
BONUS DAMAGE :: 20/35/50/65/80 >>> 20/40/60/80/100
R - Subjugate
COOLDOWN :: 110/90/70 seconds >>> 100/80/60 seconds
Q damage decreased. W cooldown increased.
Q - Razor Shuriken
BASE DAMAGE :: 90/125/160/195/230 >>> 80/115/150/185/220
W - Living Shadow
COOLDOWN :: 20/18.5/17/15.5/14 seconds >>> 22/20/18/16/14 seconds
COMBINE COST :: 250 gold >>> 350 gold
TOTAL COST :: 1500 gold >>> 1600 gold
Blade of the Ruined King
TOTAL COST :: 3200 gold >>> 3300 gold (combine cost unchanged due to Bilgewater Cutlass cost increase)
Combine cost decreased.
COMBINE COST :: 850 gold >>> 750 gold (total cost unchanged due to Bilgewater Cutlass cost increase)
Grievous Wounds duration increased.
GRIEVOUS WOUNDS DURATION :: 1 second >>> 3 seconds
Minion and monster aura damage increased.
GRILLED RAZORBEAK :: Deals 200% >>> 300% bonus magic damage to minions and monsters
Energized effects increased and slow decays over a longer period of time.
GIVES YOU WINGS :: Energized effects are increased by 30% >>> 35%
SLOW BURN :: Energized effects slow the target by 40%, decaying over 1 second >>> 1.5 seconds
Grievous Wounds duration increased.
GRIEVOUS WOUNDS DURATION :: 1 second >>> 3 seconds
Coup De Grace
No longer grants adaptive force for 10 seconds after champion takedown. Damage to champions increased.
[REM] ADAPTIVE FORCE :: No longer grants 9 bonus attack damage or 15 ability power for 10 seconds on champion takedown
BONUS DAMAGE :: 7% >>> 8% (to champions below 40% max health)
Butcher’s Bridge is sinking below the depths! 9.8 marks the end of the ARAM - Back to Bilgewater event and we’ve made some decisions on which experimental changes to keep based on your feedback! Here are the changes; stay tuned for a more in-depth post about these decisions on Nexus.
WINTER IS HERE :: Howling Abyss has returned. Butcher’s Bridge is gone until next time!
[REM] PIRATE’S BOUNTY :: Mariner’s Vengeance and Ghostwalkers are going down with the ship. Bridge. Whatever.
WARMOG’S :: Warmog’s Armor will continue to grant health regen based on missing health rather than max health
[REM] SUMMONER SPELL :: Backtrack is going back into nonexistence
[NEW] RUNE ADJUSTMENTS :: Rune adjustments from 9.7 will continue as a permanent feature in ARAM
[REM] BANS :: After much discussion and weighing your feedback, bans will not be a permanent feature in ARAM.
[UPD] END IT MY DUDES :: After 15 minutes in all ARAM games, minion waves’ spawn rates will increase, minions will gain more movement speed, and champions will deal more damage to structures
- At 15:00, they start gaining movement speed every minute until 20:00 ⇒ 25:00 when they’ll have 425 movement speed
- From game start to 15:00, champions deal 10% ⇒ 0% more damage to structures
- At 15:00, that value increases linearly until 25:00 when they’ll deal 30% ⇒ 15% bonus damage to structures
[UPD] POKE POKE :: Built-in poke reduction range increased ||| from 900 >>> to 1000 in all ARAM games
[NEW] CHAMP BALANCE :: Champions will continue to receive balance changes in ARAM every few months
New Nerfs in 9.8
- Alistar :: +5% damage taken
- Galio :: +5% damage taken
- Illaoi :: -5% damage dealt
- Kai’Sa :: -3% damage dealt
- Nautilus :: +5% damage taken
- Sion :: -8% damage dealt
- Yorick :: -5% damage dealt
New Buffs to 9.8
- Elise :: +5% damage dealt
- Fiddlesticks :: +1% damage dealt & -6% damage taken
- Fizz :: +5% damage dealt
- Karthus :: +2% damage dealt
- Lucian :: +5% damage dealt
- Maokai :: +2% damage dealt & -2% damage taken
- Nunu & Willump :: -5% damage taken
- Pantheon :: +5% damage dealt
- Riven :: +5% damage dealt
- Vi :: +5% damage dealt
- Xin Zhao :: -5% damage taken
- Zed :: +5% damage dealt
- Fixed a bug where the Master tier ladder displayed incorrectly and would only show the first 101 people multiple times
- Karthus can now dance
- Corporate Mundo’s voice lines are no longer replaced by his base skin’s
- Diana’s W - Pale Cascadeno longer deals more than double the damage when using R - Lunar Rush at close range
- Pajama Guardian Lulu’s right wing is no longer pointing in a different direction during her Homeguard animation
- Fixed a bug where Teemo’s blind did not correctly display on Battlecast Kog’Maw
- Fixed an issue where 4-digit XP gains would make the progress circle wrap weirdly
- Range/Cast indicators for certain champions’ abilities (Lucian’s Q - Piercing Light, Poppy’s E - Heroic Charge, Jhin’s Q - Deadly Flourish, Ryze’s E - Spell Flux, Miss Fortune’s Q - Double Up, Jayce’s Q - To the Skies!, Jayce’s E - Thundering Blow, and Orianna’s E - Command: Protect) are now appearing correctly
Upcoming Skins & Chromas
The following skins will be released this patch.
- Galaxy Slayer Zed
- K/DA Evelynn Prestige Edition
- Invictus Gaming Camille
- Invictus Gaming Fiora
- Invictus Gaming Irelia
- Invictus Gaming Kai’Sa
- Invictus Gaming LeBlanc
- Invictus Gaming Rakan