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League of Legends patch 9.24 change list

Two Soraka skins in one patch? Don’t mind if I do

Dawnbringer Soraka aims her staff at the sky, bringing about swirls of blue energy Image: Riot Games

League of Legends’ patch 9.24 is the last big patch of the year, and it brings about a ton of balance changes and skins.

The star of this patch is Aphelios, the edgy new champion with a cool haircut. He’s a marksman meant for the bot lane and he uses a multitude of weapons, all which change his kit around as he cycles through them.

Diana is getting a mini-rework this patch, with her skills getting flipped around a bit and adjusted accordingly. Senna is also getting a handful of updates to follow-up on her release a couple of patches ago.

This patch also has three sets of skins: Nightbringer, Dawnbringer, and Sugar Rush. While the former seem to be for an event, the latter is just something fun for the holidays. Swain is also getting a Hextech skin, if that’s your thing.

As usual, you can check out Riot’s full patch notes for more context and our Teamfight Tactics patch notes, if you prefer the auto-battler.



Aphelios base splash art Image: Riot Games

Aphelios and Alune will find victory in the whispers of the moon in 9.24.


Image: Riot Games

Removed the hitbox behind Akali so her Q only goes forward; Q minion and monster damage decreased.

Q - Five Point Strike

[REM] HITBOX :: Removed the hitbox behind her

RANK 5 MINION AND MONSTER DAMAGE :: 33% bonus magic damage >>> 25% bonus magic damage


Image: Riot Games

Q cooldown decreased early.

Q - Bandage Toss

COOLDOWN :: 12/11/10/9/8 seconds >>> 10/9.5/9/8.5/8 seconds


Sugar Rush Ziggs and Braum chase Evelynn, who seems to have stolen some sweets. Image: Riot Games

Base health per level and health regen increased. W cooldown decreased, cost flattened, resistance ratios to ally and self increased. R base damage increased later, knockup now lasts longer.

Base Stats

HEALTH GROWTH :: 87 >>> 98

HEALTH REGEN :: 8 >>> 8.5

W - Stand Behind Me

COOLDOWN :: 14/13/12/11/10 seconds >>> 12/11/10/9/8 seconds

COST :: 50/55/60/65/70 mana >>> 40 mana at all ranks

RESISTANCES TO ALLY :: 10/14/18/22/26 (+10/11.5/13/14.5/16% bonus resistances) >>> 10/14/18/22/26 (+12% bonus resistances)

RESISTANCES TO SELF :: 10/14/18/22/26 (+10/11.5/13/14.5/16% bonus resistances) >>> 10/14/18/22/26 (+36% bonus resistances)

R - Glacial Fissure

BASE DAMAGE :: 150/200/250/300/350 >>> 150/225/300/375/450

TARGET KNOCKUP :: 0.25 seconds for those hit in the fissure, general knock up for those in close vicinity >>> 1-1.5 seconds at all ranks based on distance from Braum for the first target hit in the fissure, every other target hit or within close vicinity is knocked up for 0.25 seconds


Image: Riot Games

VFX and SFX updated. Lunar Rush and Moonfall now switched keys. Passive now grants attack speed.

VFX Updates

ABILITY ICONS :: Brand new ability icons to bring it up to modern standards

ABILITY VFX :: Touched up the VFX of all her abilities, including a brand new VFX for her ultimate and better visuals on her passive

ABILITY SFX :: Touched up all the SFX of all her abilities, most notably the shield and her dashes, as well as brand new SFX for her ultimate and passive

Base Stats

MANA :: 372 >>> 420

MANA GROWTH :: 20 >>> 25

ATTACK DAMAGE :: 53.04 >>> 57.04

Passive - Moonsilver Blade

[NEW] MOON PRISM POWER :: Gain 10-40% attack speed (levels 1-18)

INNATE :: Casting an ability grants Diana 30-90% attack speed (based on Moonfall’s rank) for her next three basic attacks >>> Casting an ability triples the attack speed Diana gains from Moonsilver Blade for 3 seconds

SERENITY NOW :: Every third strike cleaves nearby enemies for 20-250 (levels 1-18) (+0.8 ability power) additional magic damage and restores (+0.15 ability power) mana. >>> Every third strike cleaves nearby enemies for 20-250 (+0.4 ability power) additional magic damage

Q - Crescent Strike

COST :: 55 >>> 50

W - Pale Cascade

COOLDOWN :: 10 seconds at all ranks >>> 15/13.5/12/10.5/9 seconds

BASE SHIELD :: 40/55/70/85/100 <em>(total shield 80/110/140/170/200)</em> >>> 30/45/60/75/90 <em>(total shield 60/90/120/150/180)</em>

ORB DAMAGE RATIO :: 0.2 ability power <em>(total 0.6 ability power)</em> >>> 0.15 ability power (total 0.45 ability power)

[NEW] SHIELD RATIO :: 0.1 bonus health <em>(total 0.2 bonus health)</em>

[NEW] E - Lunar Rush

Diana’s old ultimate!

COOLDOWN :: 25/20/15 seconds >>> 22/20/18/16/14 seconds

COST :: 50/65/80 mana >>> 40/45/50/55/60 mana

DAMAGE :: 100/160/220 >>> 40/60/80/100/120

DAMAGE RATIO :: 0.6 ability power >>> 0.4 ability power

[NEW] R - Moonfall

Diana’s old E!

COOLDOWN :: 26/24/22/20/18 seconds >>> 100/90/80 seconds

COST :: 70 mana >>> 100 mana

SLOW :: 35/40/45/50/55% >>> 40/50/60%

MOON LANDING :: If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing 200/300/400 (+0.6 ability power) magic damage in an area around her, increased by 35/60/85 (+0.15 ability power) for each target beyond the first pulled


Image: Riot Games

Additional E spins and spin damage decreased.

E - Judgment

NUMBER OF SPINS :: 7 (+1 spin per 20% attack speed) >>> 7 (+1 spin per 25% attack speed)

SPIN DAMAGE :: 4/8/12/16/20 (+0-8.2 based on level) (+0.32-0.4 attack damage) >>> 4/8/12/16/20 (+0-6.6 based on level) (+0.32-0.4 attack damage)


Dawnbringer Karma creates a blue barrier, protecting her from incoming projectiles Image: Riot Games

E base shield increased.

E - Inspire

BASE SHIELD :: 70/95/120/145/170 >>> 80/110/140/170/200


Image: Riot Games

Q cooldown now scales. W mana restore decreased later.

Q - Null Sphere

COOLDOWN :: 9 seconds at all ranks >>> 11/10.5/10/9.5/9 seconds

W - Nether Blade

MANA RESTORE :: 4/5/6/7/8% of missing mana >>> 4/4.5/5/5.5/6% of missing mana (quintupled on champions)


Image: Riot Games

Base health growth increased. E cooldown now scales.

Base Stats

HEALTH GROWTH :: 86 >>> 95

E - Frenzying Taunt

COOLDOWN :: 12 seconds at all ranks >>> 12/11.5/11/10.5/10 seconds


Image: Riot Games

Q base damage decreased.

Q - Overload

BASE DAMAGE :: 80/105/130/155/180 >>> 65/90/115/140/165


True Damage Senna poses, reaching out to the viewer, while wearing a bright red scarf Image: Riot Games

Recommended items updated. Passive Mist Wraiths drop less often on minions Senna kills and no longer drop from champions. Q damage and W root duration decreased. R damage ratio increased.

ITEMS :: Recommended items have been updated

Base Stats

HEALTH GROWTH :: 85 >>> 75

Passive - Absolution

MIST WRAITH DROP CHANCE :: 5.55% on minions Senna kills >>> 1.67% on minions Senna kills

[REM] POOR UNFORTUNATE SOULS :: Champions no longer drop Mist Wraiths

BUGFIX :: Allied Bard can no longer kill Mist Wraiths with his Q

Q - Piercing Light

DAMAGE :: 50/80/110/140/170 (+0.5 bonus attack damage) >>> 40/70/100/130/160 (+0.4 bonus attack damage)

W - Last Embrace

ROOT DURATION :: 1.45/1.65/1.85/2.05/2.25 seconds >>> 1.25/1.50/1.75/2/2.25 seconds

R - Dawning Shadow

DAMAGE RATIO :: 0.4 ability power >>> 0.5 ability power


Winter Wonder Sivir throws her snowflake weapon towards the viewer Image: Riot Games

Base attack damage increased.

Base Stats

ATTACK DAMAGE :: 61 >>> 63


Image: Riot Games

Passive restores mana once again. Q cost increased, damage decreased. Yuumi no longer teleports with her Anchor. E now grants attack speed, no longer stocks charges, and costs much more mana.

Passive - Bop ‘n’ Block

[NEW] BACK TO THE OG :: Now restores 50-160 (levels 1-18) mana

BASE SHIELD :: 50-300 (levels 1-18) >>> 60-400 (levels 1-18)

Q - Prowling Projectile

COST :: 75/80/85/90/95/100 mana >>> 85/90/95/100/105/110 mana

DAMAGE RATIO :: 0.45 ability power >>> 0.3 ability power

EMPOWERED DAMAGE :: 50/85/120/155/190/225 (+0.65 ability power) >>> 50/95/140/185/230/275 (+0.4 ability power)

MISSILE DURATION :: 3 seconds >>> 2 seconds

W - You and Me!

[NEW] CHANNEL :: Now has a channel time of 0.25 seconds when attaching from an unattached state

[REM] LEAVE ME :: Yuumi no longer teleports with her Anchor when attached

[NEW] SURPRISED ELECTRIC RAT FACE :: Immobilizing Yuumi places this ability on a 5 second cooldown

[UPD] ADAPTIVE FORCE :: Yuumi and her ally grant each other 5/7/9/11/13 adaptive force (+4/7/10/13/16% of their respective adaptive force >>> Yuumi increases her ally’s adaptive force by 12/14/16/18/20 (+12/14/16/18/20% of her attached ally’s adaptive force) <em>(Yuumi grants herself the same amount)</em>

E - Zoomies

[NEW] ATTACK ZOOMS :: Grants 25/30/35/40/45% attack speed to herself or the Anchored target

[REM] PASSIVE :: No longer stocks charges

[REM] INCREASED HEAL :: No longer increases Yuumi’s healing based on the target’s missing health

HEAL :: 30/40/50/60/70 (+0.1 ability power) >>> 70/110/150/190/230 (+0.3 ability power)

COOLDOWN :: 18/17/16/15/14 seconds >>> 12/11/10/9/8 seconds

COST :: 30/40/50/60/70 mana >>> 100/115/130/145/160 mana

MOVEMENT SPEED :: 25%, decays over time >>> 15%, no longer decays over time

DURATION :: 2 seconds >>> 3 seconds

VFX Updates


We improved gameplay readability on Lux’s abilities while bringing them up to today’s standards. Also, more rainbows!

BASIC ATTACK :: Cleaned up the missile and impact


Q - LIGHT BINDING :: Added a subtle effect to better show the width of the missile, sparkles, and rainbows

W - PRISMATIC BARRIER :: Cleaned up and added a subtle missile width indicator for when it goes out

E - LUCENT SINGULARITY :: Completely revamped and cleaned up the charge and explosion effects

R - FINAL SPARK :: Completely overhauled with indicator lines on both sides to show the actual width of the beam and a line at the end to show the actual range

IDLE EFFECTS :: Cleaned up and improved the staff effects when Lux is idle

ALL SKINS :: Cleaned up and made to match the base kit changes

STEEL LEGION LUX :: Cleaned up the lightning effects on Q’s missile, E’s explosion, and R’s beam



Buff duration decreased. Heal for ranged champions decreased.

DURATION :: 8 seconds >>> 6 seconds

HEAL :: Ranged champions now heal for ||| 15% >>> 8% of damage dealt

Prototype: Omnistone

We’ve adjusted Omnistone to be a little bit smarter at giving you the right Keystone at the right time. Below are some guidelines you can count on when taking Prototype: Omnistone.

WARDED :: Now tells you how much damage it has dealt and how many buffs it has granted. Buffs include: Lethal Tempo’s attack speed, Fleet Footwork’s Haste, Press the Attack’s Exposed, Conqueror’s Enrage, Hail of Blades’ attack speed, Predator’s Haste, Phase Rush’s Haste, Summon Aery’s shield, Aftershock’s resistances, or Glacial Augment’s slow

PREDATOR :: More likely to get Predator when not near enemy champions, and less likely to get it when in combat with nearby enemy champions

DARK HARVEST :: More likely to get Dark Harvest when near low health enemy champions

HAIL OF BLADES :: More likely to get Hail of Blades when near low health enemy champions and building attack speed or attack damage

CONQUEROR :: More likely to get Conqueror when both you and enemies have high health (increased chance if you’re a melee champion)

FLEET FOOTWORK :: More likely to get Fleet Footwork if you are low health and below level 9

GLACIAL AUGMENT :: More likely to get Glacial Augment if you have a Glacial item off cooldown

SUMMON AERY :: More likely to get Summon Aery when you have healing/shielding power and are near a low health ally who is in combat

ICYMI: Preseason Follow-up Changes

These were all documented as mid-patch updates for 9.23, but we wanted to include them in case you missed them!


BASE HEALTH :: 491 >>> 500

BASE MANA :: 360.6 >>> 375

BASE MANA REGEN :: 8.092 per 5 seconds >>> 8.5 per 5 seconds

Q - MYSTIC SHOT BASE DAMAGE :: 15/40/65/90/115 >>> 20/45/70/95/120

Prototype: Omnistone

COOLDOWN :: 8-4 seconds for melee champions, 12-8 seconds for ranged champions >>> 7-3 seconds for melee champions, 11-7 seconds for ranged champions

Death’s Dance

BUGFIX :: Death’s Dance passive will no longer infinitely proc Infernal Soul explosions <em>(Summon Aery will also no longer infinitely proc from said explosions)</em>

Sanguine Blade

BLOOD PURSUIT ATTACK SPEED :: 40-100% (levels 1-18) >>> 20-80% (levels 1-18)

TOTAL COST :: 3000g >>> 3100g <em>(combine cost increased by 100)</em>


OCEAN DRAKE HEAL :: 5% >>> 3% of missing health per 5 seconds

DRAKE KILL GOLD :: 100g >>> 25g <em>(change does not include Elder Dragon)</em>

Elder Dragon

EXECUTE DAMAGE CALCULATION :: Elder Dragon’s Immolation now properly calculates its 20% health execute threshold with resistances accounted for

Rift Herald

BASE DAMAGE :: 1500 >>> 2000

DAMAGE PER LEVEL :: 175 >>> 125


PLATE GOLD :: 160g >>> 120g


Elemental Rift Appearance

TINT ADJUSTMENT :: Reduced the intensity of the map-wide tint for Infernal and Ocean Rifts’ ground and Fog of War

INFERNAL RIFT :: More clearly defined the terrain, improved gameplay clarity, and polished the texture of the map

MOUNTAIN RIFT :: More clearly defined the terrain, improved gameplay clarity, and polished the texture of the map

ALCOVES :: Improved gameplay clarity and polished the textures

The Return of the Poro King

Hold onto your biscuits! We’re bringing back the regal and time-honored Poro King from his vacation on the shores of the fabled Ursine Lands and returning him to the Howling Abyss, where he’ll help you earn glorious victory! Have fun with the giant furball until January 13, 2019 at 11:59 PM PT.

PORO SNAX :: New Nightbringer and Dawnbringer Poro Snax are now available and will power up the King in different ways

RANDOM PICK :: Poro King now uses the same random champion select process as ARAM

PROGRESS TRACKER :: Featuring a new UI to track your progress toward summoning the King

BIRDS OF A FEATHER :: All ARAM-specific champion, item, and rune changes also apply to Poro King

ARAM Balance Changes

9.24 Buffs

  • Karthus :: -6% damage dealt >>> Normal
  • Kayle :: -6% damage dealt & +6% damage taken >>> +6% damage taken
  • Kennen :: Normal >>> -5% damage taken
  • Olaf :: Normal >>> -5% damage taken
  • Pyke :: Normal >>> +5% damage dealt & -5% damage taken
  • Renekton :: Normal >>> -5% damage taken
  • Sion :: -8% damage dealt & +10% damage taken >>> -8% damage dealt & +8% damage taken
  • Zyra :: -8% damage dealt & +8% damage taken >>> -6% damage dealt & +6% damage taken

9.24 Nerfs

  • Camille :: +8% damage dealt & -8% damage taken >>> +6% damage dealt & -6% damage taken
  • Jayce :: +5% damage dealt >>> Normal
  • Jhin :: -8% damage dealt >>> -10% damage dealt
  • Kassadin :: -5% damage taken >>> Normal
  • Kha’Zix :: +8% damage dealt & -10% damage taken >>> +8% damage dealt & -8% damage taken
  • Leona :: Normal >>> +5% damage taken
  • Nautilus :: +5% damage taken >>> +8% damage taken
  • Nocturne :: +10% damage dealt & -12% damage taken >>> +8% damage dealt & -8% damage taken
  • Qiyana :: +12% damage dealt & -10% damage taken >>> +8% damage dealt & -8% damage taken
  • Ryze :: +8% damage dealt & -5% damage taken >>> +5% damage dealt & -5% damage taken
  • Udyr :: +10% damage dealt & -10% damage taken >>> +8% damage dealt & -8% damage taken
  • Yorick :: -5% damage dealt >>> -5% damage dealt & +5% damage taken
  • Zac :: +5% damage dealt & -8% damage taken >>> +5% damage dealt


Presence of Mind :: 20% mana restore, increase max mana by 100 per kill, increase max energy by 10 per kill >>> 10% mana restore, increase max mana by 50 per kill, increase max energy by 5 per kill (maximum mana and energy remains at 500 and 50, respectively)


  • SLOW DOWN SUPERMAN :: Super minions no longer have extra movement speed
  • [REM] SPEAR OF SHOJIN :: Spear of Shojin has been properly removed from ARAM

Duplicate Username Changes

We’re starting the transition from League of Legends accounts to Riot Accounts that’ll cover League and future Riot games. All usernames (NOT Summoner Names) have to be unique, regardless of server. This rule applies to new accounts, too. We know that these sorts of changes are never fun, but they are necessary to help update and improve Riot’s account system to support new games.

If your account shares a username with an account in another region (including PBE), you should’ve already received a heads-up email (there are still some being sent out, so keep an eye out). Starting soon, you’ll also see a dismissable pop-up when you log in, letting you know you’ll need to pick a new username. Early next year, that pop-up will no longer be dismissable. When that happens, you’ll have to change your username before you can play League.

Here are a few tips:

WHAT HAPPENS IF... :: If your account doesn’t have a unique username when we fully move to Riot Accounts in February, you won’t be able to log into the client at all and will need to go through the website if you want to log in.

I COPIED MYSELF :: If your username is listed multiple times in the list of accounts we emailed you, change the usernames of all your accounts except the one you want to keep your username on. Then try logging into that account. If you don’t see the pop-up, congrats— the name’s yours! If you still see the pop-up, a player in a different region shares your username and you’ll need to pick a new one before the pop-up becomes permanent in January.

WHO COPIED ME :: If your username is only listed once on the list of accounts we emailed you, that means a player in a different region shares your username. You’ll need to pick a new one before the pop-up becomes permanent in January.


  • Only True Damage Ekko and his allies can see his moonwalk animation
  • Elder Dragon Soul empowered champions can no longer execute champions with passives that make them untargetable with abilities (ex. Zac’s Passive - Cell Division, Anivia’s Passive - Rebirth)
  • Teemo’s E - Toxic Shot now properly procs Dark Harvest
  • Pets’ attacks now properly apply The Aspect of the Dragon from Elder Dragon (ex. Zyra’s plants, Shaco’s boxes, Heimerdinger’s turrets)
  • Champions with Presence of Mind now properly get the amount of mana and energy as stated in its tooltip
  • Killing Drakes with Shaco’s R - Hallucinate will not affect how Souls are granted, impact the type of drakes that spawn, or block Elder Dragons from spawning
  • When ordering champions in Champion Select by Favorites, favorited champions will now properly be at the top
  • Darius now does not heal from Q - Decimate when hitting spell-shielded enemies with his axe’s handle

Skins & Chromas

The following skins will be released this patch.

  • Dawnbringer Soraka
  • Dawnbringer Nidalee
  • Dawnbringer Karma
  • Nightbringer Soraka
  • Nightbringer Lee Sin
  • Nightbringer Lee Sin Prestige Edition
  • Nightbringer Vladimir
  • Nightbringer Aphelios
  • Sugar Rush Zilean
  • Sugar Rush Braum
  • Sugar Rush Ziggs
  • Sugar Rush Evelynn
  • Hextech Swain
Sugar Rush Evelynn runs away from Braum and Ziggs after stealing a snack Image: Riot Games

The following chromas will be released this patch:

  • Dawnbringer Karma
  • Nightbringer Aphelios
  • Dawnbringer Riven
  • Nightbringer Yasuo
  • True Damage Ekko
  • Sugar Rush Zilean
  • Sugar Rush Ziggs
  • Sugar Rush Braum
  • Sugar Rush Evelynn