League of Legends’ patch 9.20 is a small one, with only a handful of champion changes and three new skins.
As you are probably already aware, the 2019 World Championship is still ongoing, and the changes we’re seeing now are small. Preseason is just on the horizon, which means that bigger and badder changes will come soon enough. For now, we must settle with these skins and these changes to Garen and Shaco.
The High Noon skins for Ashe, Darius, and Hecarim will drop this patch, but there won’t be a separate event for the three. If you want the borders or any of the rare loot that corresponds with them, you’ll have to complete tasks and buy the Worlds Pass.
League’s 10th Anniversary is also coming up, which means other exciting news on what’s next for the game could be coming later this month.
As usual, you can check our Riot Games’ patch notes for full context and our separate Teamfight Tactics patch notes.
Base armor and armor growth decreased.
ARMOR :: 44 >>> 40
ARMOR GROWTH :: 4 >>> 3.5
Passive regen more reliable. W now grants a shield instead of extra damage reduction in the first 0.75 seconds. E spins now scale with AS. R now always deals true damage; Villain passive removed.
ATTACK SPEED GROWTH :: 2.9% >>> 3.65%
HEALTH :: 616.28 >>> 620
HEALTH GROWTH :: 84.25 >>> 84
Passive - Perseverance
REGENERATION :: 2/8% (based on level) of his maximum health per 5 seconds >>> 1.5-10.1% (levels 1-18) of his maximum health per 5 seconds
[REM] EMPOWERED REGENERATION :: Garen no longer passively doubly regenerates health while below 25/50% (based on level) of his maximum health
[UPD] REGENERATION INTERRUPTION :: 9 seconds when hit by non-minions before level 11; 4 seconds when hit by epic monsters, towers, or champions after level 11 >>> 7 seconds when hit by epic monsters, towers, or champions
Q - Decisive Strike
[NEW] CAST TIME :: Now scales with Garen’s attack speed, behaving more similarly to a basic attack
BUGFIX :: Fixed a bug where when Garen is slowed, his Q’s lockout time dramatically increased
W - Courage
RESISTANCES PER KILL :: 0.33 bonus armor and magic resistance (max of 50 at 150 unit kills) >>> 0.25 bonus armor and magic resistance (max of 30 at 150 unit kills)
[UPD] SHIELD ME :: Grants 30% extra damage reduction and Tenacity for the first 0.75 seconds >>> Grants a shield for 10% of his maximum health and 60% Tenacity for the first 0.75 seconds
E - Judgment
SPINS :: 5-10 (levels 1-16) >>> 7 (+1 per 20% attack speed from items and levels)
DAMAGE PER SPIN :: 14/18/22/26/30 (+0.36-0.4 attack damage) >>> 8/12/16/20/24 (+0-8 based on level) (+0.32-0.4 attack damage)
BONUS DAMAGE :: 33% to a single enemy >>> 25% to the nearest enemy
SPINS BEFORE SHRED :: 4 >>> 6
[NEW] ALEXANDER THE GREAT :: Now grants stacks of Conqueror on each spin
R - Demacian Justice
[REM] PASSIVE :: Garen no longer marks enemies with the most kills in the last 5 minutes as the Villain
[NEW] LASIK :: Grants vision of the target for 1 second, preventing it from cancelling if the target breaks line of sight
DAMAGE :: 175/350/525 (+0.286 /0.333 /0.4 of the target’s missing health) as magic damage >>> 150/300/450 (+0.2/0.25/0.3 of the target’s missing health) as true damage
Now a ranged champion. W no longer increases attack range.
BASIC ATTACK RANGE :: 125 >>> 475 (Ivern is now classified as a ranged champion for all runes, items, etc.)
W - Brushmaker
[REM] LONG ARMS :: No longer increases Ivern’s range
Passive and W damage ratios increased.
ARMOR :: 20.216 >>> 22
Passive - Iceborn Subjugation
DAMAGE RATIO :: 0.3 ability power >>> 0.5 ability power
W - Ring of Frost
DAMAGE RATIO :: 0.5 ability power >>> 0.7 ability power
Q base damage decreased later.
BUGFIX :: Pantheon’s Q - Comet Spear and W - Shield Vault now properly work when taking Thresh’s W - Dark Passage within 0.2 seconds or less
Q - Comet Spear
BASE DAMAGE :: 75/115/155/195/235 >>> 75/110/145/180/215
Q base damage decreased early.
Q - Edge of Ixtal
BASE DAMAGE :: 80/100/120/140/160 >>> 60/85/110/135/160
W boxes are now AoE. More early game damage, less late game damage.
ATTACK DAMAGE :: 66 >>> 63
ATTACK DAMAGE GROWTH :: 3.5 >>> 3
Passive - Backstab
[NEW] BASIC ATTACK DAMAGE :: Basic attacking an enemy now deals an additional 10-25 (levels 1-18) (+0.15 bonus attack damage) damage from behind (this damage can critically strike)
[NEW] TWO-SHIV POISON DAMAGE :: Two-Shiv Poison now deals an additional 15-50 (levels 1-18) (+0.1 ability power) damage from behind
Q - Deceive
STEALTH DURATION :: 1.5/2.25/3/3.75/4.5 seconds >>> 2.5/2.75/3/3.25/3.5 seconds
COOLDOWN :: 16/15.5/15/14.5/14 seconds >>> 12/11.5/11/10.5/10 seconds
[REM] T-TIME IS TICKING AWAY :: Deceive’s cooldown no longer reduces when exiting invisibility and dealing his next basic attack
DAMAGE :: 10/20/30/40/50 (+0.4 bonus attack damage)(+0.3 ability power) >>> 25/35/45/55/65 (+0.25 bonus attack damage) When striking from behind, Deceive is guaranteed to critically strike for 130% damage.
W - Jack in the Box
[UPD] YOU ALL GET A BOX :: When triggered, the boxes can now attack multiple enemies in an AoE range
[NEW] AoE DAMAGE :: 15/20/25/30/35 (+0.1 ability power) (single target damage unchanged)
[NEW] NON-CHAMPION FEAR DURATION :: 2 seconds on all non-champions
FEARED MOVEMENT SPEED :: 100 movement speed for all enemies >>> 60 movement speed for minions and monsters, 100 movement speed on champions
E - Two-Shiv Poison
DAMAGE TYPE :: Physical damage >>> Magic damage
DAMAGE :: 55/80/105/130/155 (+0.6/0.75/0.9/1.05/1.2 bonus attack damage)(+0.75 ability power) >>> 70/95/120/145/170 (+0.8 bonus attack damage) (+0.6 ability power)
EXECUTE DAMAGE :: 0-50% increased damage based on missing health >>> 50% increased damage on targets below 30% health
R - Hallucinate
BOX TRIGGER TIME :: Boxes trigger after 2 seconds >>> Boxes trigger immediately
DAMAGE :: 200/300/400 (+1.0 ability power) >>> 150/225/300 (+0.7 ability power)
[NEW] BOX AoE DAMAGE :: 10/20/30 (+0.1 ability power) (single target damage unchanged)
FEAR DURATION :: 0.75/1/1.25 seconds >>> 1 seconds
QoL change for the baby girl so it’s easier to know when her empowered basic attack is coming up.
PASSIVE QOL :: Added a resource bar so that it’s easier for Sona to track her own passive (only visible to Sona)
Base AD increased; rounding out other stats.
ATTACK DAMAGE :: 59 >>> 61
MANA REGEN :: 7.34 >>> 8
MANA :: 360.5 >>> 360
HEALTH :: 499 >>> 500
Q no longer scales with Viktor’s mana. W Augment now grants slow to other spells. R now ticks faster and moves quicker.
BUGFIX :: Hex Core stats now update upon purchase instead of when Viktor next levels up
BUGFIX :: Augmented: Aftershock Death Ray missiles are now the same width as the initial missile
Q - Siphon Power
SHIELD :: 8% of his maximum mana (+0.15 ability power) >>> 30-115 (levels 1-18) (+0.15 ability power)
W - Gravity Field
[UPD] AUGMENT: IMPLOSION :: Enemies stunned by Gravity Field are dragged into the center >>> Direct hits slow enemies by 20% for 1 second (does not proc on R ticks)
R - Chaos Storm
[NEW] DO YOU KNOW THE MUFFIN MAN? :: Chaos Storm will continue chasing champions even after Viktor dies
[NEW] KRACKO :: Chaos Storm can now move over terrain
TICK CADENCE :: 2 seconds >>> 1 second
TICKS :: 3 >>> 6
DAMAGE PER TICK :: 130/210/290 (+0.85 ability power) >>> 65/105/145 (+0.45 ability power)
AUGMENT: VELOCITY MOVEMENT SPEED :: Chaos Storm moves || 20% faster >>> 25% faster (minimum movement speed is now || 200 >>> 250; maximum movement speed is now || 300 >>> 375)
Locket of the Iron Solari
Active shield strength increased.
SHIELD STRENGTH :: 30 (+15 per level) >>> 120 (+10 per level)
Adding Friends via Social
As of 9.20, players will no longer be able to find and add friends through social media. When clicking on the “Add Friends” icon, there will no longer be an option to click on “By Social Network” and connect to your Facebook account to find friends.
- Fixed a bug where after the ally Yuumi is attached to dies while she’s in Statis (via Zhonya’s Hourglass or Stopwatch), she will lose the ability to gain turret aggro for the remainder of the game
- Fixed a bug where casting R - Featherstorm with the cursor exactly below Xayah would cause the ability’s rotation lock to be removed
- Nunu’s E - Snowball Barrage is no longer able to slow enemies more than once within the same cast of snowballs
- When casting Wukong’s R - Cyclone as Vi’s Q - Vault Breaker hits and kills Wukong, Wukong’s R - Cyclone no longer loses its functionality
- Diana’s R - Lunar Rush’s cooldown now successfully refresh even if the ability hits an enemy at the edge of an explosion from her Q - Crescent Strike
- Diana’s Q - Crescent Strike explosion VFX no longer can be seen in Fog of War
- Winter Wonder Neeko will no longer lose a significant amount of base stats and the ability to basic attack when Lulu uses W - Whimsy on her as Neeko is using R - Pop Blossom while disguised
- When Lulu polymorphs Gnar with W - Whimsy just before he transforms back from Mega to base form, Gnar will no longer acquire extra buffs and have Mega Gnar’s attack and crit animations and particles
- Cho’Gath’s R - Feast execute indicator now properly appears on clones’ health bars
- Lux’s Passive - Illumination is now properly tagged as a single target ability
Upcoming Skins & Chromas
The following skins will be released this patch.
- High Noon Ashe
- High Noon Darius
- High Noon Hecarim
The following chromas will be released this patch:
- High Noon Ashe
- High Noon Darius
- High Noon Hecarim