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This is the official 2018 World Championship patch. That being said, it’s not too big. There’s some champion tweaks here and there, but nothing major, so that the pros practicing on 8.18 don’t get flipped on their heads.
There are some nice small changes here, like updates some champion’s visual effects. Jarvan IV, Veigar, Vi and Lee Sin are all getting new particle updates that should make them look much better among all these new and reworked champions.
Riot is also rolling out position-based matchmaking a bit early, but only in Normal Draft games. Feel free to give it a whirl to help see how it’ll be when it launches for ranked.
The coolest thing launching in this patch is probably the Championship Kha’Zix skin, which is going to release next to chromas for each Worlds team. That’s a lot of chroma skins.
As usual, you can check out Riot Games’ long patch notes here and our tl;dr here.
Champions
Darius
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W base damage increased. E armor penetration increased.
W - Crippling Strike
RATIO 40/45/50/55/60% total attack damage ⇒ 50/55/60/65/70% total attack damage
E - Apprehend
PASSIVE ARMOR PENETRATION 10/15/20/25/30% ⇒ 15/20/25/30/35%
Fiora
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Healing from passive procs increased.
Passive - Duelist’s Dance
VITAL HEALING 25-110 ⇒ 35-110
Q - Lunge
BUGFIX Lunge will once again correctly prioritize champions and vital procs over killable minions.
Kha’Zix
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Passive damage buffed. W slow increased.
Passive - Unseen Threat
BONUS ATTACK DAMAGE RATIO 0.2 ⇒ 0.4
W - Void Spike
EVOLVED NON-ISOLATED SLOW 40% ⇒ 60%
EVOLVED ISOLATED SLOW 80% ⇒ 90%
Elise
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W and E cooldown decreased in Spider Form.
W - Skittering Frenzy
COOLDOWN 12 seconds ⇒ 10 seconds
E - Rappel
COOLDOWN 26/24/22/20/18 seconds ⇒ 22/21/20/19/18 seconds
Jarvan IV
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Passive cooldown decreased.
Passive - Martial Cadence
NEW Martial Cadence now has a visual effect indicating its per target cooldown
PER TARGET COOLDOWN 10/8/6 at levels 1/7/13 ⇒ 6 at all levels
BUGFIX Tiamat passive will now consistently work when hitting a target with Martial Cadence
Nunu & Willump
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AP scaling on Q’s heal increased. E AP ratio increased.
Q - Consume
HEALING RATIO 0.5 ability power ⇒ 0.70 ability power
BUGFIX Tooltip now accurately reflects how much healing Nunu and Willump get from champions
E - Snowball Barrage
MAX 9 SNOWBALL HIT ABILITY POWER RATIO 0.45 ability power ⇒ 0.54 ability power
WILLUMP’S TURN (ROOT DAMAGE) 0.5 ability power ⇒ 0.8 ability power
W - Biggest Snowball Ever!
NEW Willumps transition to walking after he finishes rolling his snowball will now feel smoother.
Janna
Passive movement speed to damage conversion increased.
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Passive - Tailwind
BONUS MOVESPEED CONVERSION TO DAMAGE 15/25/35% at levels 1/7/13 ⇒ 25/35% at levels 1/10
Thresh
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Q mana cost and early cooldown decreased.
Q - Death Sentence
MANA COST 80 ⇒ 60
COOLDOWN 20/18/16/14/12 ⇒ 16/15/14/13/12
Pyke
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Early ult damage increased.
R - Death From Below
BASE DAMAGE (BREAKS EVEN AT LEVEL 11) 200/250/300/350/400/450/475/500/525/550/575/590/605 ⇒ 250/290/330/370/410/450/475/500/525/550/575/590/605
Tahm Kench
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Base HP down; HP per level up.
Base Stats
HEALTH 610 ⇒ 540
HEALTH GROWTH 95 ⇒ 102
W - Devour
BUGFIX Allies Tahm Kench has devoured will no longer sometimes be targetable when first swallowed.
Kog’Maw
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Base movement speed increased. R range increased.
Base Stats
MOVEMENT SPEED 325 ⇒ 330
R - Living Artillery
RANGE 1200 / 1500 / 1800 ⇒ 1300 / 1550 / 1800
Game Systems, ex. Summoner Spells
Liandry’s Torment
Passive max HP burn increased. AP decreased.
Torment:
DOT AGAINST NON IMPAIRED TARGETS 1% Max HP per second ⇒ 1.5% Max HP per second
DOT AGAINST IMPAIRED TARGETS 2% Max HP per second ⇒ 2.5% Max HP per second
Champion VFX & SFX Updates
We’ve updated audio and visuals for a bunch of champions!
Jarvan IV
VISUALS Basic attack and ability visual effects have been updated for base Jarvan IV and all skins using base VFX
AUDIO Non-VO audio has been updated for base Jarvan IV and all skins using base SFX
BUGFIX Jarvan IV now properly plays his dunk animation when casting R - Cataclysm
Lee Sin
VISUALS Basic attack and ability visual effects have been updated for base Lee Sin and all skins using base VFX
AUDIO Non-VO audio has been updated for base Lee Sin and all skins using base SFX
KNOCKOUT Knockout Lee Sin’s W - Safeguard shield VFX have been updated
POOL PARTY Pool Party Lee Sin’s Q2 - Resonating Strike marker has been updated
GOD FIST God Fist Lee Sin’s E - Tempest VFX more clearly indicate the hitbox
Veigar
VISUALS Basic attack and ability visual effects have been updated for base Veigar and all skins using base VFX
AUDIO Non-VO audio has been updated for base Veigar and all skins using base SFX
BAD SANTA Bad Santa Veigar has also received VFX updates
LEPRECHAUN Leprechaun Veigar has also received VFX updates
Vi
VISUALS Basic attack and ability visual effects have been cleaned up for base Vi and all skins using base VFX. This update also optimizes Vi to run more smoothly on slower computers.
SSG Ezreal
VISUALS Though technically unrelated to the above, SSG Ezreal’s ability VFX have received a clarity pass
Movement Speed Slow VFX
The default visual effect for movement speed slow effects has been updated!
Objective Steal Announcements
Baron Nashor, Rift Herald, and Dragon steals are now celebrated (or “celebrated”, depending on which side of the steal you were on) via chat call-outs and announcement banners!
Profile Page
In preparation for the 2019 ranked changes and the return of Clash, the profile page design has been revamped. A couple of the profile icons will remain empty for a while, but that should change soon.
Normal Draft Matchmaking
Also in preparation for Ranked 2019, we’re now previewing positional matchmaking in Normal Draft only. This means you’ll be matched based on the position you were assigned instead of just having one rating in the background. This should make matchmaking better across the board, and tangibly better when playing secondary and autofilled games. We’re also testing position detection, which determines what position you actually played on the end of game screen. Let us know if it does you wrong.
Bugfixes
- Dark Harvest’s dropped Soul Essence particle is now brighter and clearer for colorblind players.
Upcoming Skins, Chromas & Icons
The following skin will be released this patch. Grab the League Displays app for full-res splash!
- Championship Kha’Zix
The following chromas will be released this patch:
- Championship Riven (Golden)
- Championship Thresh (Golden)
- Championship Shyvana (Golden)
- Championship Kalista (Golden)
- Championship Zed (Golden)
- Championship Kha’Zix (Golden)
- Championship Kha’Zix has an additional 24 chromas; one for each Worlds team!
Jakarta 2018 Icon
Celebrating League of Legends’ participation in a continental multi-sport event in which China secured 1st place.