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League of Legends Patch 8.5 change list

Balance changes, Banner of Command tweaks, and Kai’Sa’s release!

Riot Games

This is the week you’ve been waiting for: Kai’Sa’s release week. Not only is she debuting with her Bullet Angel skin, but you’ll also be seeing Resistance Illaoi drop after watching the skin get made over the past couple of months.

This patch includes nerfs for Tristana and an attempt to fix Zoe. Zoe has been sitting in a too-good place prior to last patch, where Riot decided to overnerf her until they could think of a fix. The company is trying to patch her back up (no pun intended), so hopefully she’ll be OK this time!

Swain is also getting a handful of tweaks to try to get him back into the game and Rengar is getting a whole ton of changes to how his ferocity stacks and works.

Banner of Command has also been changed last minute to avoid that weird thing that happened in LCS.

As usual, you can check out Riot’s patch notes here and our tl;dr here.



Riot Games

Kai’Sa, Daughter of the Void released with 8.5.

Bullet Angel Kai’Sa released with 8.5.

Kai’Sa’s splashes will also be available on League Displays.


Riot Games

Q damage decreased.

Q - Conquering Sands

DAMAGE 70/95/120/145/170 ⇒ 60/80/100/120/140


Q cooldown and mana cost increased at later ranks.

Q - Winds of War

COST 70/75/80/85/90 mana ⇒ 70/85/100/115/130 mana

COOLDOWN 10/9/8/7/6 seconds ⇒ 10/9.5/9/8.5/8 seconds


Riot Games

Passive bonus attack damage increased. Q damage ratio increased. W can now root off of R damage.

Passive - Whisper

INNATE BONUS ATTACK DAMAGE 2/3/4/5/6/7/8/9/10/11/12/16/20/24/28/32/36/40% total attack damage (at levels 1-18) ⇒ 4/5/6/7/8/9/10/11/12/14/16/20/24/28/32/36/40/44% total attack damage (at levels 1-18)

Q - Dancing Grenade

RATIO 40/45/50/55/60% total attack damage ⇒ 40/47.5/55/62.5/70% total attack damage

W - Deadly Flourish

[UPDATED] MORE CAPTIVATING Roots the first champion hit if they were recently hit by Jhin’s basic attacks, damage from any allied champion, or are standing in a Lotus Trap ⇒ any damage from Jhin or his allies, or are standing in a Lotus Trap


Riot Games

Passive healing increased. Passive cooldown refresh on champion hit increased. Q missile speed increased.

Passive - Umbra Blades

BASE HEALING 10/18/26 (at levels 11/7/13) ⇒ 15-40 (at levels 1-18)

COOLDOWN REFRESH 1 second per hit on champion ⇒ 2 seconds per hit on champion

Q - Duskbringer

MISSILE SPEED 1400 ⇒ 1600

W - Shroud of Darkness

DAARRKNNEESSS If Shroud of Darkness is active when Nocturne re-casts Paranoia to dash to a target, it’ll stay active until Nocturne reaches his target

R - Paranoia

BLACKOUT AND RECAST DURATION 4 seconds ⇒ 6 seconds


Riot Games

E cooldown decreased. E total attack damage ratio increased. R flat bonus attack damage decreased. R bonus attack damage now scales with total attack damage.

E - Reckless Swing

COOLDOWN 12/11/10/9/8 seconds ⇒ 11/10/9/8/7 seconds

RATIO 0.4 total attack damage ⇒ 0.5 total attack damage

R - Ragnarok

FLAT BONUS ATTACK DAMAGE 40/60/80 ⇒ 15/20/25

[NEW] HIT EM HARDER Olaf now also gains 30% of his total attack damage as bonus attack damage for the duration


Riot Games

Ferocity falls off more slowly. Q base damage increased. Q damage ratio decreased at early ranks, increased at later ranks.

Passive - Unseen Predator

FEROCITY FALL-OFF TIMER 6 seconds ⇒ 8 seconds

[UPDATED] LOCKOUT ON FULL FEROCITY Only the spell used to gain full Ferocity is locked out

LOCKOUT DURATION FOR Q AND E 0.25 seconds ⇒ 0.1 seconds

Q - Savagery

BASE DAMAGE 20/50/80/110/140 ⇒ 30/60/90/120/150

RATIO 1.1 total attack damage ⇒ 1/1.05/1.1/1.15/1.2 total attack damage

BUGFIX Fixed a bug where Empowered Savagery’s attack was slightly faster than regular Savagery

E - Bola Strike

[NEW] PART OF THE PLAN If Rengar presses Q or W during Bola Strike’s cast time, he’ll now buffer those spells and cast them when Bola Strike completes

R - Thrill of the Hunt

[NEW] CAT EYES Rengar’s true vision now lingers on his target until the leap completes, rather than when the leap starts


BUGFIX Fixed a bug where Tiamat could sometimes cause Rengar’s basic attacks to use Savagery’s animation

BUGFIX If Rengar was basic attacking a target before casting a spell, he’ll now continue stabbing them when the spell completes rather than forgetting what he was doing and standing around awkwardly


Riot Games

E damage increased at early ranks. E spread damage decreased. R cooldown increased.

E - Spell Flux

DAMAGE 50/75/100/125/150 ⇒ 70/90/110/130/150

SPREAD DAMAGE 100% ⇒ 50%

R - Realm Warp

COOLDOWN 120 seconds ⇒ 180 seconds


Riot Games

Attack damage per level increased.

Base Stats



Riot Games

E stun duration decreased.

E - Fracture

STUN DURATION 1.5 seconds ⇒ 1.25 seconds


Riot Games

Still focusing on usability for now, as Swain isn’t that far off from being balanced.

Q - Death’s Hand

COOLDOWN 7.5/6.25/5/3.75/2.5 seconds ⇒ 5.5/4.75/4/3.25/2.5 seconds

W - Vision of Empire

RADIUS 265 ⇒ 325

E - Nevermove

RADIUS Increased to match visuals from 70 ⇒ 100

BUGFIX Fixed a bug where Nevermove was starting its return a frame too slowly

BUGFIX Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion

R - Demonic Ascension

[NEW] OVERWHELMING Demon Flare now passes through champions. Effects like Yasuo’s E - Windwall and Braum’s E - Unbreakable still block the portion of the nova they intercept.

BUGFIX Fixed a bug where Swain’s ultimate cooldown indicator was displaying as always available to his allies


Riot Games

Attack range decreased, especially at early ranks. W base damage increased.

Base Stats

ATTACK RANGE 550-669 (at levels 1-18) ⇒ 525-661 (at levels 1-18)

W - Rocket Jump

BASE DAMAGE 60/110/160/210/260 ⇒ 85/135/185/235/285


Riot Games

E base damage increased.

E - Contaminate

BASE DAMAGE 20/25/30/35/40 ⇒ 20/30/40/50/60


E knockback duration decreased.

E - Majestic Roar

[UPDATED] EXTRA SCARY Slightly increased the speed—but decreased the duration—of the knockback


Riot Games

Lots of changes. Primarily, Q does less AoE damage, and instead of applying More Sparkles!, does bonus base damage by level. Basic attack and W ranges increased.

Base Stats

ATTACK RANGE 525 ⇒ 550

Q - Paddle Star

DAMAGE 45/60/75/90/105 ⇒ 50/75/100/125/150

[NEW] MORE DAMAGE Paddle Star’s base damage is now increased by 7/8/10/12/14/16/18/20/22/24/26/29/32/35/38/42/46/50 (at levels 1-18)

RATIO 0.2 ability power ⇒ 0.6 ability power

[REMOVED] FEWER SPARKLES No longer deals Passive - More Sparkles! damage to the first target hit


W - Spell Thief

ENEMY LOCK-ON RANGE 525 ⇒ 550 (matching the buff to Zoe’s attack range)

DAMAGE 70/115/160/205/250 ⇒ 75/120/165/210/255

RATIO 0.6 ability power ⇒ 0.75 ability power


Riot Games


E - Roar of the Slayer

BOWLING WITH SION Fixed a bug that made Roar of the Slayer’s pass-through damage radius much wider than intended

BOWLING WITH SION IN THE JUNGLE Jungle monsters launched by Roar of the Slayer now properly damage enemy champions


Banner of Command

Siege minion bonus damage to turret effects from Banner of Command and Hand of Baron no longer stack.

[REMOVED] DOUBLE-DOUBLES Banner of Command’s damage multiplier against turrets no longer stacks with the identical multiplier Hand of Baron grants to siege minions

Enchantment: Cinderhulk

Bonus health multiplier decreased.


Hextech GLP-800

Active damage and slow increased.

(...Upon further inspection, said damage nerfs missed the patch 8.4 notes. Sorry about that.)

DAMAGE 75-150 (at levels 1-18) ⇒ 100-200 (at levels 1-18)

UNDOCUMENTED 8.4 RATIO NERF 0.35 ability power prior to 8.4 ⇒ 0.2 ability power in 8.4, unchanged in 8.5

SLOW 40% ⇒ 65%

Warmog’s Armor

Health threshold for Warmog’s Heart increased.



Damage to melee minions increased.

DAMAGE TO MELEE MINIONS 43% melee minion’s maximum health ⇒ 45% melee minion’s maximum health

FREE BUGFIX The turret item tooltip for damage dealt to minions incorrectly listed 45%. That number is now correct.

Jungle Objectives

Cloud Drake Buff

Rather than only granting out-of-combat movement speed, now grants movement speed at all times that increases while out of combat.

[NEW] ALWAYS FAST Now grants 2% bonus movement speed per stack, tripled while out of combat

[REMOVED] SOMETIMES FAST No longer gives 25 out of combat movement speed per stack


Precision-Domination Stat Bonus

Bonus attack damage/ability power increased.

ABILITY POWER BONUS 9 ability power ⇒ 10 ability power

ATTACK DAMAGE BONUS 5.4 attack damage ⇒ 6 attack damage

Press the Attack

Damage amplification increased at early levels.

DAMAGE AMP 4-12% (at levels 1-18) ⇒ 8-12% (at levels 1-18)

Fleet Footwork

Ranged penalty on minion heal increased.


BUGFIX Fleet Footwork’s total healing listed in the Runes panel now only increases when it actually heals you


Cooldown increased.

COOLDOWN 20 seconds ⇒ 35 seconds

Manaflow Band

Now has a cooldown indicator!

Open Parties

Later this patch, it’s getting easier for friends and friends of friends to hop into your party ahead of game.

Sending a bunch of game invites is a pain in the ass. Open parties now make your game appear on your friends’ um, friends lists. They can see what queue you’re in, your current party size, and join your team with one click. No invite required.

OPEN PARTIES Are now a thing and will be on by default

SHUT THE FRONT DOOR Can be turned off on the party screen with one click. The client remembers your setting.

MUTUAL FRIENDS WITH BENEFITS When your friend joins an open party, their friends can then see the open party

Loot Changes

We’ve posted full loot tables on the Player Support site, which we’ll keep updated whenever we make changes. Here are a few other changes coming this patch:

NO CHEAP CHAMPS Now Hextech chests will only drop shards for champions worth 4800BE or more

A LITTLE EXTRA OE When you get a ward skin shard from a Hextech Chest, it’ll now come with 150 bonus OE

BIG DROP, FREE UNLOCK Ultimate and Mythic skins will now drop as auto-redeeming permanents (no orange essence required to upgrade them). If you already own the skin, you’ll be able to disenchant the permanent for orange essence.

CHEAPER MASTERY Champion mastery 6 cost will be reduced by 800BE to 2450BE. Champion mastery 7 will be reduced by 950BE from 2950BE.


  • Alistar can now correctly queue up orders other than Q - Pulverize during W - Headbutt
  • The Bone Plating rune no longer goes on cooldown without doing anything when Yasuo’s Passive - Way of the Wanderer activates
  • Fixed a tooltip bug where selling Spellbinder then undoing the sell would restore the stacks you had before selling, but cause the counter on the buff bar to visually restart
  • The Madness passive on Haunting Guise and Liandry’s Torment no longer modifies true damage, matching rules around other damage-amplifying effects (ex. Vladimir’s R - Hemoplague)
  • Completing the quest line for Timeworn Targon’s Brace and Timeworn Face of the Mountain no longer causes the Spoils of War passive to heal for an incorrect amount
  • Lux’s Q - Light Binding projectile now visually disappears after it hits a second target, since it doesn’t actually do anything after that point
  • Battlecast Cho’Gath’s E - Vorpal Spikes no longer use classic SFX when Cho’Gath has 10+ stacks of R - Feast
  • Dark Star Jarvan IV’s recall VFX no longer appear underground when he uses Zhonya’s Hourglass
  • Forecast Janna’s “I’m live at the scene and it’s just... cats and dogs here” VO line once again plays at the beginning of the match if conditions are met

Upcoming Skins, Chromas, & Emotes

The following skins will be released in patch 8.5:

  • Resistance Illaoi

The following chromas will be released in patch 8.5:

  • Resistance Illaoi (Ruby)
  • Resistance Illaoi (Ruby)
  • Resistance Illaoi (Pearl)
  • Resistance Illaoi (Catseye)
  • Resistance Illaoi (Obsidian)
  • Resistance Illaoi (Aquamarine)
  • Resistance Illaoi (Tanzanite)
  • Resistance Illaoi (Rose Quartz)
  • Bullet Angel Kai’Sa (Catseye)
  • Bullet Angel Kai’Sa (Ruby)
  • Bullet Angel Kai’Sa (Rose Quartz)
  • Bullet Angel Kai’Sa (Aquamarine)
  • Bullet Angel Kai’Sa (Obsidian)
  • Bullet Angel Kai’Sa (Granite)
  • Bullet Angel Kai’Sa (Amethyst)
  • Bullet Angel Kai’Sa (Pearl)
  • Battlecast Prime Cho’Gath (Ruby)
  • Battlecast Prime Cho’Gath (Catseye)
  • Battlecast Prime Cho’Gath (Sapphire)
  • Battlecast Prime Cho’Gath (Pearl)
  • Battlecast Prime Cho’Gath (Obsidian)
  • Battlecast Prime Cho’Gath (Tanzanite)