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This patch is a pretty big one. There are notable changes to both champions and items, as well as the release of some big skins that we’ve been drooling over.
Duskblade of Draktharr has been changed so much that assassin champions that typically bought the item are now getting a handful of buffs. Since they relied so much on Duskblade, Riot didn’t want the assassins left in a bad spot after nerfing the item. Make sure to read through your favorite assassin notes.
Pizza Delivery Sivir and Birdio are the two April Fools skins for this year, and they make us super hungry. Also releasing this patch is the crafting exclusive Hextech Alistar skin and the ultimate Gun Goddess Miss Fortune skin.
There are also two more runes being added to the roster.
For Riot’s full notes, you can take a peek here. For our condensed version, you can look here.
Duskblade Champions
Duskblade of Draktharr
Nightstalker damage decreased and equalized between ranged and melee champions. Melee basic attacks instantly kill wards disabled by Duskblade. Blackout won’t trigger during Red Sweeper.
NIGHTSTALKER DAMAGE (MELEE) 65-320 (at levels 1-18) ⇒ 30-200 (at levels 1-18)
NIGHTSTALKER DAMAGE (RANGED) 45-300 (at levels 1-18) ⇒ 30-200 (at levels 1-18)
[NEW] ONE Melee basic attacks instantly kill traps/wards that are disabled by Blackout
[NEW] REDUNDANCY Blackout won’t be triggered if the owner is currently using a Sweeping Lens or Oracle’s Alteration
Graves
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Attack damage growth and magic resist growth increased. W casts and applies vision reduction more quickly.
Base stats
ATTACK DAMAGE GROWTH 2.41 ⇒ 3
MAGIC RESIST GROWTH 0.5 ⇒ 1
W - Smoke Screen
WIND-UP 0.25 seconds ⇒ 0.15 seconds
LIGHTS OUT Vision reduction now applies more quickly
Kayn
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W and R damage ratios increased.
W - Blade’s Reach
RATIO 1.2 bonus attack damage ⇒ 1.3 bonus attack damage
R - Umbral Trespass
RATIO 1.5 bonus attack damage ⇒ 1.75 bonus attack damage (Rhaast’s ratio unchanged)
Kha’Zix
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Q - Taste Their Fear
BASE DAMAGE 65/90/115/140/165 ⇒ 50/75/100/125/150
RATIO 1.2 bonus attack damage ⇒ 1.3 bonus attack damage
ISOLATED BONUS 65% additional damage ⇒ 100% additional damage
ISOLATED DAMAGE 107.25/148.5/189.75/231/272.25 (+1.98 bonus attack damage) ⇒ 100/150/200/250/300 (+2.6 bonus attack damage)
W - Void Spike
This bit is not related to Duskblade. At the moment, the power in W pushes Kha’Zix to the jungle, and taking away that binding could help him be slightly more viable elsewhere (even if that requires future buffs).
[REMOVED] VOID MONSTER No longer deals bonus damage to monsters
Miss Fortune
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Attack damage growth increased.
Base stats
ATTACK DAMAGE GROWTH 1 ⇒ 2
Nocturne
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R base damage increased at later ranks. R damage ratio increased.
R - Paranoia
BASE DAMAGE 150/250/350 ⇒ 150/275/400
RATIO 1.2 bonus attack damage ⇒ 1.5 bonus attack damage
Rengar
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Q damage ratio increased. E damage ratio increased. R damage ratio increased. Several Q and E bugfixes.
Passive - Unseen Predator
FEROCITY LOCKOUT FOR Q AND E 0.25 seconds ⇒ 0.1 seconds
THAT ONE Ferocity lockout after using an empowered spell only applies on the slot you just cast
BUGFIX Rengar can no longer leap after hexflashing out of a brush
CHATTY CATTY Added 5 more VO lines for when Rengar gains a bonetooth stack
Q - Savagery
EMPOWERED RATIO 1.3 total attack damage ⇒ 1.4 total attack damage
[UPDATED] CIVILIZED SAVAGERY Adjusted the Q animation cast frame to make canceling the animation feel better
BUGFIX Fixed a bug where Rengar would get 3 fast attacks if he cast Q while leaping (should only get 2)
BUGFIX Fixed a bug where Rengar would attack again instantly after landing if he cast Q while leaping
BUGFIX Fixed a bug where Savagery would not grant ferocity when it missed because of dodge/blind
BUGFIX Fixed a bug where Nighthunter Rengar and Mecha Rengar weren’t playing the proper particles on Q
E - Bola Strike
RATIO 0.7 bonus attack damage ⇒ 0.8 bonus attack damage
EMPOWERED RATIO 0.7 bonus attack damage ⇒ 0.8 bonus attack damage
BUGFIX Fixed a bug where casting Bola when leaping with three ferocity would sometimes consume all ferocity without granting an empowered spell
R - Thrill of the Hunt
LEAP BONUS DAMAGE 0.3 total attack damage ⇒ 0.5 total attack damage
Shaco
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Q now grants Shaco’s next basic attack bonus physical damage.
Q - Deceive
[NEW?] SURPRISE STAB Shaco’s next basic attack after Deceive now also deals 10/20/30/40/50 (+0.7 bonus attack damage) (+0.3 ability power) bonus physical damage
Talon
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Passive damage now continues scaling after level 11, until level 18. R ratio increased.
Passive - Blade’s End
BASE DAMAGE 75-175 (at levels 1-11) ⇒ 75-245 (at levels 1-18) (damage between levels 1-11 unchanged)
R - Shadow Assault
DAMAGE RATIO 0.8 bonus attack damage ⇒ 1.0 bonus attack damage
Wukong
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Attack damage growth increased. Q ratio increased at later ranks.
Base stats
ATTACK DAMAGE GROWTH 3.2 ⇒ 4.0
Q - Crushing Blow
RATIO 1.1 total attack damage ⇒ 1.1/1.2/1.3/1.4/1.5 total attack damage
Zed
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Q damage to targets beyond the first decreased. Landing multiple shurikens on the same target no longer deals reduced damage. R damage amplification increased at later ranks.
Q - Razor Shuriken
PASSTHROUGH DAMAGE 60% to targets beyond the first ⇒ 50% to targets beyond the first
[REMOVED] MULTI-HIT PENALTY Landing multiple shurikens on same target no longer causes each beyond the first to deal only 75% damage
R - Death Mark
STORED DAMAGE 25/35/45% damage dealt during Death Mark ⇒ 25/40/55% damage dealt during Death Mark
Champions
Kai’Sa
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Attack range increased. Passive and Q ability power ratios increased. Q range increased. W ability power ratio decreased. E cast time decreased. E movement speed increased. R radius increased.
Base stats
ATTACK RANGE 500 ⇒ 525
Passive - Second Skin
STACK RATIO 0.1/0.15/0.2/0.25/0.3 ability power (on applying 1st/2nd/3rd/4th/5th Plasma stack) ⇒ 0.2/0.25/0.3/0.35/0.4 ability power (on applying 1st/2nd/3rd/4th/5th Plasma stack)
PLASMA DETONATION RATIO 2.5% target’s missing health per 100 ability power ⇒ 3.75% target’s missing health per 100 ability power
Q - Icathian Rain
RANGE 575 ⇒ 600
RATIO PER MISSILE 0.2 ability power ⇒ 0.4 ability power
AP RATIO FOR 6 MISSILES 0.5 ability power ⇒ 1.0 ability power
W - Void Seeker
RATIO 0.65 ability power ⇒ 0.45 ability power
NOT A NERF Void Seeker deals the same amount of damage due to Second Skin’s buffs above. Evolved Void Seeker deals more damage than before.
E - Supercharge
CAST TIME 1.5-0.75 seconds (at 0-100% bonus attack speed from items and levels) ⇒ 1.2-0.6 seconds (at 0-100% bonus attack speed from items and levels)
MINIMUM BONUS MOVEMENT SPEED 40/45/50/55/60% ⇒ 55/60/65/70/75%
MAXIMUM BONUS MOVEMENT SPEED 80/90/100/110/120% ⇒ 110/120/130/140/150%
R - Killer Instinct
RADIUS AROUND ENEMY CHAMPIONS 500 ⇒ 525
[NEW] THINKING AHEAD Killer Instinct’s shield is now granted on-cast. Still lingers for 3 seconds after dash ends.
Lee Sin
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Passive energy return increased at later levels. Q range increased. R base damage increased.
Passive - Flurry
FIRST ATTACK ENERGY RETURN 20 ⇒ 20/25/30 (at levels 1/7/13)
SECOND ATTACK ENERGY RETURN 10 ⇒ 10/12.5/15 (at levels 1/7/13)
Q - Resonating Strike
RANGE 1100 ⇒ 1200
R - Dragon’s Rage
BASE DAMAGE 150/300/450 ⇒ 150/375/600
Lucian
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W base damage increased. R damage ratio increased.
W - Ardent Blaze
BASE DAMAGE 60/100/140/180/220 ⇒ 85/125/165/205/245
R - The Culling
RATIO PER SHOT 0.20 total attack damage >> 0.25 total attack damage
MAX RATIO 4.0/5.0/6.0 total attack damage ⇒ 5.0/6.25/7.5 total attack damage
Quinn
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Base attack damage decreased. Attack damage growth increased. Many bugfixes and quality of life changes.
Base stats
BASE ATTACK DAMAGE 62 ⇒ 59
ATTACK DAMAGE GROWTH 2.4 ⇒ 3
Passive - Harrier
SEE VULNERABILITY Attacks now trigger Vulnerable marks that appear on their target while they are in flight
[NEW] HEAR VULNERABILITY New audio cues have been added for hitting a target with a Vulnerable mark
R - Behind Enemy Lines
[NEW] STRIKE FROM THE SKIES! Skystrike now applies Vulnerable mark to all enemy champions hit
[REMOVED] DON’T CHANGE THE CHANNEL Taking damage while channeling no longer breaks channel
HOLD ON TIGHT Taking damage from non-minions while flying immediately ends Behind Enemy Lines ⇒ removes Behind Enemy Lines’ bonus movement speed for 3 seconds
HOLD ON TIGHT Taking damage from minions while flying no longer slows Valor
[NEW] THE ENEMY FOUNTAIN IS DOWN Automatically casts Behind Enemy Lines when returning to the Summoning Platform
[REMOVED] LOCKOUT No longer goes on 3-second cooldown when in combat
BUGFIX Skystrike no longer fails to cast if cast within the last 10 seconds
BUGFIX Skystrike no longer deals double damage when cast by reactivating R
BUGFIX Behind Enemy Lines no longer ends immediately when used near a turret that Quinn had been attacking
BUGFIX Canceling Behind Enemy Lines while Presence of Mind is active no longer refunds mana that was never consumed
BUGFIX Behind Enemy Lines no longer removes existing movement orders or ignores new movement orders given during its cast and channel
Rakan
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Q and R damage ratios increased.
Q - Gleaming Quill
RATIO 0.5 ability power ⇒ 0.6 ability power
W - Grand Entrance
RATIO 0.5 ability power ⇒ 0.7 ability power
E - Battle Dance
RANGE 600 ⇒ 700
BONUS RANGE TOWARD XAYAH 400 ⇒ 300 (total range unchanged)
Xayah
Xayah and Rakan’s basic attacks no longer trigger feathers from each other’s Deadly Plumage.
W - Deadly Plumage
DAMAGE While Deadly Plumage is active on both Xayah and Rakan, when one of them basic attacks an enemy, both of their Deadly Plumages strike that enemy ⇒ only their own Deadly Plumage strikes that enemy.
Items
[NEW] Shurelya’s Reverie
When you a support but you and your squad wanna go in.
COST 2100 gold
BUILD PATH Aether Wisp + Kindlegem + 450 gold
ABILITY POWER 40
HEALTH 200
COOLDOWN REDUCTION 10%
MOVEMENT SPEED 8%
UNIQUE ACTIVE Grants user and nearby allies + 40% movement speed for 3 seconds (60 second cooldown)
Abyssal Mask
Aura radius decreased; potency increased.
AURA RADIUS 700 (edge to edge) ⇒ 325 (center to center)
MAGIC DAMAGE AMPLIFIER 10% ⇒ 15%
HI, ORNN These changes also apply to Ornn’s masterwork upgrade, Infernal Mask
BUGFIX Abyssal Mask no longer counts as a spell for the purposes of Electrocute or Phase Rush’s “3 unique spell” requirement
Seraph’s Embrace
Shield mana ratio decreased. Shield duration decreased.
SHIELD RATIO 20% current mana ⇒ 15% current mana
SHIELD DURATION 3 seconds ⇒ 2 seconds
Dead Man’s Plate
Slow is now magic damage instead of physical. Momentum generation tweaked.
PROC DAMAGE TYPE Physical ⇒ Magic
[REMOVED] SLOWMENTUM Users no longer lose stacks while Slowed
[UPDATED] SOMENTUM Now consumes all momentum on basic attacks even if at less than max stacks, dealing 1 damage per momentum consumed
NEEDS MO’MENTUM The slow only triggers at max stacks (unchanged; still melee-only)
[NEW] LOCKING OUT MY GENERATION Basic attacking now locks out momentum generation until your attack timer resets
Guinsoo’s Rageblade
Cost decreased. Attack damage and ability power decreased. Base magic damage on-hit decreased; ratio added. Physical damage on-hit added. Stack bonuses now scale with stats from other sources.
TOTAL COST 3600 gold ⇒ 3000 gold
BUILD PATH Blasting Wand + Recurve Bow + Pickaxe + 875 gold ⇒ Amplifying Tome + Recurve Bow + Pickaxe + 990 gold
ATTACK DAMAGE 35 ⇒ 25
ABILITY POWER 50 ⇒ 25
MAGIC DAMAGE ON HIT 15 ⇒ 5 (+0.1 ability power)
[NEW] PHYSICAL DAMAGE ON HIT 5 + (0.1 bonus attack damage)
ABILITY POWER PER STACK 4 flat ability power ⇒ 4% ability power
ATTACK SPEED PER STACK 8% bonus attack speed ⇒ 8% total attack speed
ATTACK DAMAGE PER STACK 3 flat attack damage >> 4% bonus attack damage
[NEW] RAPID RAGE At half stacks, melee champions’ next basic attack fully stacks Rageblade
Hextech GLP-800
Cost decreased.
TOTAL COST 3000 gold ⇒ 2800 gold
COMBINE COST 850 gold ⇒ 650 gold
Statikk Shiv
Energized proc damage decreased at higher levels. Lightning no longer deals bonus damage to minions.
PROC DAMAGE 60-160 ⇒ 60-140
[REMOVED] WAVE CLEAR No longer deals bonus damage to minions
Rapid Firecannon
Energized proc damage increased.
PROC DAMAGE 50-120 ⇒ 60-140
Summoner Spells
Ignite
Damage increased.
DAMAGE 70-410 (at levels 1-18) ⇒ 80-505 (at levels 1-18)
Heal
Cooldown increased.
COOLDOWN 240 seconds ⇒ 270 seconds
Runes
[NEW] Conqueror
New Precision keystone.
CONQUEROR After 4 seconds in combat, your first attack against an enemy champion grants you 10-35 attack damage, based on level, for 3 seconds, and converts 20% of your damage to champions to true damage
MELEE ONLY Damaging enemy champions refreshes this buff
Bone Plating
Bone Plating duration decreased.
DURATION 5 seconds ⇒ 3 seconds
[NEW] Chrysalis
New Resolve rune in the Resistance row.
CHRYSALIS Start the game with an additional 60 health. When you get 4 takedowns, consume that health to gain an adaptive bonus of 9 attack damage or 15 ability power.
Removed Runes
Iron Skin and Mirror Shell in the Resistance row of the Resolve tree have been removed.
[REMOVED] IRON SKIN Iron Skin has been removed
[REMOVED] MIRROR SHELL Mirror Shell has been removed
BACKUP WIND Pages that previously took Iron Skin or Mirror Shell have auto-swapped to Second Wind
Rune Selection Upgrades
HEY LISTEN New or reworked runes will now have an indicator and the drawer they’re in will auto-pop open
LOOK AT THIS STUFF Last patch we added a feature where we auto-swapped removed runes and put an indicator on the affected pages. This patch, we’re adding an indicator to the specific rune so it’s easier to see what has been auto-swapped.
WHICH RUNE Fixed some buggy behavior in substyle selection (in particular, the ring which shows you which rune will be replaced was often wrong)
Twisted Treeline
Bandit passive removed. Movement speed added to Ancient Coin line of items. Many other changes.
These are just the same changes these items have gone through on Summoner’s Rift over the last 2 patches.
All Support Items
[REMOVED] BANDIT No longer grants gold when nearby enemy minions are killed by allies or when attacking enemy champions
Spellthief’s Edge, Frostfang, and Eye of the Watchers
[UPDATED] LOCKOUT The penalty for killing a minion or non-epic monster now pauses gold per 10 generation in addition to Tribute stack generation
[UPDATED] QUEST COMPLETION Lockout clears upon quest completion, rather than upon upgrading to
Remnant of the Watchers
SPELLTHIEF’S EDGE TRIBUTE GOLD 10 gold (unchanged)
FROSTFANG & EYE OF THE WATCHERS TRIBUTE GOLD 15 gold ⇒ 20 gold
Ancient Coin
MOVEMENT SPEED 5
Nomad’s Medallion & Timeworn Talisman of Ascension
MOVEMENT SPEED 10
GOLD COIN REWARD 40 gold ⇒ 45 gold
Relic Shield
HEALTH 75 ⇒ 50
Targon’s Brace
HEALTH 175 ⇒ 125
PASSIVE GOLD GENERATION 2 gold per 10 seconds ⇒ 4 gold per 10 seconds
Timeworn Face of the Mountain
TOTAL COST 2200 gold ⇒ 2100 gold
COMBINE COST 550 gold ⇒ 450 gold
HEALTH 450 ⇒ 300
PASSIVE GOLD GENERATION 2 gold per 10 seconds ⇒ 4 gold per 10 seconds
One for All
It’s back!
Get silly this season by playing the same champ as your teammates in this wacky and accelerated twist on Summoner’s Rift. One For All springs back into action from 3/30/18 at 8:00 AM PT - 4/16/17 at 11:59 PM PT.
Updates
Each player can now ban a champion
New or updated champs available since last run:
- Camille
- Rakan
- Xayah
- Kayn
- Ornn
- Zoe
- Kaisa
- Many reworked champions (Swain, Urgot, Galio, etc)
Fast and Furious
Start at level 3
Experience and Gold gain sped up by 30%
Dragon and Baron spawn sooner and more often
Bonus out-of-combat move speed
STACKS ON STACKS:
Shields now stack!
Most buffs and debuffs stack! Some examples...
- Oriannas can now have up to 4 of The Ball floating around her using E - Command: Protect
- Each Nunu in a game can give up to 120% bonus ability power to a single Nunu using W - Blood Boil, for a grand total of 500% potential bonus ability power
- Each Nami can buff an ally with E - Tidecaller’s Blessing at the same time, resulting in three SUPER CHARGED Nami basic attacks!
- Sivir has claimed the title of The Fast, at a recorded top speed of ~2000 while all Sivirs are R - On the Hunt
Slows don’t stack! The slows will still be put on the target, but only the strongest slow applies.
That’s it! Go forth and slam your opponents with Leap of Faith x 5, or maybe a Penta Umbral Trespass.
Honor
After popping the hood on Honor, we’re seeing that the path back from dishonor is a bit too harsh. So now it’s less steep. There are no other changes to Honor.
HONOR RECLIMBS The requirements to move up from Dishonorable to Honor level 2 have been lowered
Parties Level Up
Voice Chat
Later this patch, your party won’t ignore your cries for help because they’ll hear you in voice chat.
Voice works for any party of two or more players. As soon as you join a friend’s party you’ll connect to voice chat automatically and remain connected for as many games as you play together.
QUEUE TOGETHER SPEAK TOGETHER Voice chat only works for parties that queue together
TALK ME THROUGH IT Your party connects to voice chat automatically right from the lobby. It’s that easy.
I CAN’T HEAR YOU Every player can adjust their team’s volume in-game by clicking the mic icon at the bottom of their screen
Bugfixes
- Press the Attack now correctly plays its lock-in sound when selected
- Pinging a gold income item now displays the correct amount of gold needed to finish its quest
- Relentless Hunter’s out of combat movement speed now correctly falls off when its user is dealt damage
- Entities created by champions (Illaoi tentacles, Shaco boxes, Teemo mushrooms, etc) no longer count as wards for the purpose of placing and destroying them
- Fixed a bug where Gangplank’s basic attack, when empowered by Sona’s Q - Hymn of Valor, would detonate his E - Powder Keg barrels
- Kaisa now correctly swaps out Aftershock for Grasp of the Undying if she is equipped with an Aftershock rune page
- Syndra’s W - Force of Will now correctly makes Malzahar’s W - Voidlings untargetable while they are held
- Xin Zhao no longer stops attacking after casting W - Wind Becomes Lightning
- Dark Star Jarvan IV’s VO processing has been restored
- Tyrant Swain no longer plays base Swain’s VO lines after killing an objective
- PROJECT: Jhin’s music once again plays at the beginning of the game upon first move
- Q - Blinding Dart VFX have been fully restored for Astronaut, Cottontail and Super Teemo
- Fnatic Corki’s The Package VFX are no longer misplaced when picked up
- Infernal Nasus’ Q - Siphoning Strike special stack count interaction VOs have been restored
- Game audio volume slider behavior has been restored to normal
- Various loud SFX, such as end of game banner, recall, level up, and gold collection, have been restored to their proper volume level
- Fixed a bug where Vi’s empowered attack from E - Excessive Force was being blocked by spell shields
- Press the Attack now correctly plays its lock-in sound when selected
- Pinging a gold income item now displays the correct amount of gold needed to finish its quest
- Relentless Hunter’s out of combat movement speed now correctly falls off when its user is dealt damage
- Entities created by champions (Illaoi tentacles, Shaco boxes, Teemo mushrooms, etc) no longer count as wards for the purpose of placing and destroying them
- Fixed a bug where Gangplank’s basic attack, when empowered by Sona’s Q - Hymn of Valor, would detonate his E - Powder Keg barrels
- Kaisa now correctly swaps out Aftershock for Grasp of the Undying if she is equipped with an Aftershock rune page
- Syndra’s W - Force of Will now correctly makes Malzahar’s W - Voidlings untargetable while they are held
- Xin Zhao no longer stops attacking after casting W - Wind Becomes Lightning
- Dark Star Jarvan IV’s VO processing has been restored
- Tyrant Swain no longer plays base Swain’s VO lines after killing an objective
- PROJECT: Jhin’s music once again plays at the beginning of the game upon first move
- Q - Blinding Dart VFX have been fully restored for Astronaut, Cottontail and Super Teemo
- Fnatic Corki’s The Package VFX are no longer misplaced when picked up
- Infernal Nasus’ Q - Siphoning Strike special stack count interaction VOs have been restored
- Game audio volume slider behavior has been restored to normal
- Various loud SFX, such as end of game banner, recall, level up, and gold collection, have been restored to their proper volume level
Upcoming Skins, Chromas & Emotes
The following skins will be released in patch 8.6:
- Gun Goddess Miss Fortune
- Hextech Alistar
- Pizza Delivery Sivir
- Birdio
The following chromas will be released in patch 8.6:
- Renektoy (Catseye)
- Renektoy (Obsidian)
- Renektoy (Rose Quartz)
- Renektoy (Tanzanite)
- Renektoy (Aquamarine)
- Renektoy (Amethyst)
- Renektoy (Pearl)
- Pug’Maw (Rose Quartz)
- Pug’Maw (Sandstone)
- Pug’Maw (Meteorite)
- Pug’Maw (Citrine)
- Pug’Maw (Speckled)
- Pug’Maw (Pearl)
- Pug’Maw (Obsidian)
- Pug’Maw (Granite)
- Pizza Delivery Sivir (Catseye)
- Pizza Delivery Sivir (Aquamarine)
- Pizza Delivery Sivir (Rose Quartz)
- Pizza Delivery Sivir (Amethyst)
- Pizza Delivery Sivir (Obsidian)
- Birdio (Ruby)
- Birdio (Aquamarine)
- Birdio (Catseye)
- Birdio (Citrine)
- Birdio (Rose Quartz)
- Birdio (Meteorite)
The following emotes will be released in patch 8.6:
Tyrant Urf // Raise your Dongers! // Heeere’s Poppy! // Draven Approves!