The year is winding down and people are beginning to cozy up by the fireplace to celebrate the holidays. That doesn’t exclude Riot Games, which has dropped its last update of the year in the form of a tiny fix patch.
All of the changes in here are balance tweaks. There’s no new mechanics, champions or even skins. Riot just wants to make sure that everything is in a good spot before we all take a break and get some well-deserved rest before the season 9 starts in January.
Akali and Pyke are getting the most focus this patch, as the two have been trouble for quite a bit now. Akali is getting tweaks to her Twilight Shroud and Pyke is getting a number of changes. A handful of marksmen are getting buffed and some mages are getting nerfed, including Neeko.
As usual, you can check out Riot’s full notes here and our tl;dr here.
Akali & Pyke
Akali can be more effectively counterattacked when revealing herself from Shroud. 8.24 shroud duration nerf reverted.
W - Twilight Shroud
PRESTEALTH :: Akali now briefly obscures (opponents can see her outline but not target her) before stealthing or re-stealthing even if enemies don’t have true sight in the area
[NEW] FOLLOWTHROUGH :: Targeted abilities and uncancellable basic attacks (ex. Nasus’s Q - Siphoning Strike) are no longer canceled when Akali stealths or re-stealths
RE-STEALTH TIMING :: 0.9/0.8/0.725/0.625 seconds at levels 1/6/9/12 >>> 1/0.9/0.825/0.725/0.625 seconds at 1/8/11/20/30 minutes
REVERTED :: 8.24’s nerf has been reverted in favor of the above changes. Duration restored to ||| 4/4.5/5/5.5/6 seconds (max 2 second extension) >>> 5/5.5/6/6.5/7 seconds (max 3 second extension).
Magic resist growth decreased. Q deals less passthrough damage to minions and monsters. R execute threshold decreased late.
MAGIC RESIST GROWTH :: 2 >>> 1.5
Q - Bone Skewer
MINION & MONSTER DAMAGE :: 50% to secondary targets >>> 30% to secondary targets (tooltip will be updated in 9.1)
R - Death from Below
Reminder: Enemies above the execute threshold take physical damage equal to the threshold instead.
EXECUTE THRESHOLD, LV 6-9 :: 250/290/330/370 (unchanged)
EXECUTE THRESHOLD, LV 10-13 :: 410/450/475/500 >>> 400/430/450/470
EXECUTE THRESHOLD, LV 14-18 :: 525/550/575/590/605 >>> 490/510/530/540/550
Q base damage increased; passthrough damage decreased. R range increased.
Q - Piltover Peacemaker
BASE DAMAGE :: 30/70/110/150/190 >>> 50/90/130/170/210
RATIO :: 1.3/1.4/1.5/1.6/1.7 total attack damage (unchanged)
PASSTHROUGH DAMAGE :: 67% >>> 60%
R - Ace in the Hole
RANGE :: 2000/2500/3000 >>> 3500 at all ranks
R damage increased.
R - Missile Barrage
BASE DAMAGE :: 75/100/125 >>> 90/115/140
THE BIG ONE BASE DAMAGE :: 150/200/250 >>> 180/230/280
Base health increased. Fling damage increased early.
BASE HEALTH :: 580 >>> 610
E - Fling
DAMAGE :: 4/5/6/7/8% target’s maximum health >>> 6/6.5/7/7.5/8% target’s maximum health
E damage increased.
E - Explosive Charge
BASE DAMAGE :: 60/70/80/90/100 >>> 70/80/90/100/110
RATIO :: 0.5/0.65/0.8/0.95/1.1 bonus attack damage >>> 0.5/0.7/0.9/1.1/1.3 bonus attack damage
MAXIMUM DAMAGE :: 132/154/176/198/220 (+1.1/1.43/1.76/2.09/2.42 bonus attack damage) >>> 154/176/198/220/242 (+1.1/1.54/1.98/2.42/2.86 bonus attack damage)
W-empowered Q damage increased late. R damage increased early.
W - Blighted Quiver
UNCHARGED ACTIVE DAMAGE :: 6/7/8/9/10% target’s missing health (levels 1/4/7/10/13) >>> 6/8/10/12/14% target’s missing health (levels 1/4/7/10/13)
FULLY CHARGED ACTIVE DAMAGE :: 9/10.5/12/13.5/15% target’s missing health (levels 1/4/7/10/13) >>> 9/12/15/18/21% target’s missing health (levels 1/4/7/10/13)
R - Chain of Corruption
DAMAGE :: 100/175/250 (+1.0 ability power) >>> 150/200/250 (+1.0 ability power)
Base AD increased.
BASE ATTACK DAMAGE :: 63 >>> 65
Forbidden Idol Line
Forbidden Idol cooldown reduction increased. Heal and shield power increased on its upgrades.
COOLDOWN REDUCTION :: 5% >>> 10%
HEAL AND SHIELD POWER :: 8% >>> 10%
HEAL AND SHIELD POWER :: 15% >>> 20%
HEAL AND SHIELD POWER :: 8% >>> 10%
Trample damage decreased early.
E - Trample
BASE DAMAGE :: 100/125/150/175/200 over 5 seconds >>> 80/110/140/170/200 over 5 seconds
EMPOWERED ATTACK BONUS DAMAGE :: 55-310 (levels 1-18) >>> 35-290 (levels 1-18)
Q damage decreased late; cost increased late.
Q - Noxious Blast
COST :: 50/55/60/65/70 mana >>> 50/60/70/80/90 mana
BASE DAMAGE :: 75/125/175/225/275 >>> 75/120/165/210/255
Health regen reduced.
BASE HEALTH REGEN :: 8 >>> 6
Q damage decreased.
Q - Blooming Burst
INITIAL BASE DAMAGE :: 80/125/170/215/260 >>> 70/115/160/205/250
BASE BOUNCE DAMAGE :: 40/60/80/100/120 >>> 35/55/75/95/115
COST :: 1200 gold >>> 1325 gold
UPGRADES :: Ravenous Hydra and Titanic Hydra cost 125 less gold to upgrade; total costs unchanged
Ally basic attack burn reduced.
CONDUIT :: Your linked ally’s basic attacks burn enemies for ||| 50% >>> 30% bonus magic damage over 2 seconds
Resistances after turret plating falloff increased.
ARMOR AND MAGIC RESIST AFTER PLATING FALLOFF :: 0 >>> 40