The new patch notes for 7.13 are out! A lot of tanks and junglers see changes in this patch, so make sure to read thoroughly if that’s your area of expertise. We’re seeing the new honor system finally roll out to other regions along with several item changes.
The SKT T1 2016 World Championship skins are also releasing on this patch. We’ve also got a ton of balance tweaks to champions and items -- Abyssal Mask is getting another facelift, there are some changes to note in the jungle and Galio is finally getting nerfed.
For full and complete changes, you can check out Riot’s patch notes here. If you want the most important bits summarized for you, you can peep the five most important things from this patch here.
Honor has been given a complete overhaul. You’ll see a new voting screen, the addition of a persistent Honor level, and rewards for consistently honorable play. Honor will be activated at some point during the patch.
[NEW] Voting screen
VOTING SCREEN :: After each game, honor one teammate
HONOR CATEGORIES :: Friendly, Helpful, Teamwork, Honorable Opponent >>> Great shotcalling, Stayed cool, GG <3
[NEW] POST-GAME CEREMONY :: If the majority of your team honors you, you get a shoutout for the whole lobby.
[NEW] HONOR LEVELS :: Everyone starts at Honor level 2, and consistent honorable play unlocks an evolving Honor level, displayed on the profile page. You will move up even if you are not honored, providing you’re always playing to win.
[NEW] BOOSTED :: If a full team all participates in the Honor vote, everyone on that team will receive a small boost to their Honor level progress
[UPD] FLAIR :: At Honor level 3 and above, receiving honor in the post-game screen unlocks a loading screen flair for your next game. Your loading screen flair design levels up as you do.
[UPD] KEY FRAGMENTS :: Key fragments will drop exclusively through Honor. As long as you’re at least level 2 (the starting level) you’ll continue to receive the same amount as now. and these will drop outside of the post-game screen, or on login.
[NEW] HONOR CAPSULES :: After level 3, you’ll receive Honor Capsules as well as key fragments. These don’t require a key to open, and contain at least two key fragments. Some also contain champ shards and exclusive rewards like Medieval Twitch and Grey Warwick skin permanents.
BASE ARMOR :: 27 >>> 24
Q - Winds of War
TORNADO ZONE DAMAGE :: 45/60/75/90/105 (+0.45 ability power) over 1.5 seconds >>> 30/40/50/60/70 (+0.6 ability power) over 1.5 seconds
R - Hero's Entrance
CHANNEL TIME :: Galio channels for 1 second >>> 1.25 seconds before jumping into the air (hover time before dashing reduced by 0.25 seconds; total time to reach target unchanged)
Q - Boomerang Throw
BASE DAMAGE :: 5/35/65/95/125 >>> 5/45/85/125/165
Mega E - Crunch
RANGE :: 475 >>> 600
W - Electrical Surge
EMPOWERED ATTACK BONUS DAMAGE :: 0.4/0.5/0.6/0.7/0.8 total attack damage >>> 15/20/25/30/35 (+0.6 bonus attack damage) (+0.3 ability power)
[REM] SHURRICANE :: Electrical Surge now stacks when Kennen fires a basic attack, instead of on-hit. (Runaan’s Hurricane no longer grants extra stacks.)
E - Lightning Rush
RATIO :: 0.6 ability power >>> 0.8 ability power
Q - Taste Their Fear
BASE DAMAGE :: 70/95/120/145/170 >>> 60/85/110/135/160
RATIO :: 1.2 bonus attack damage >>> 1.1 bonus attack damage
ISOLATION BONUS :: +50% damage >>> +65% damage
R - Void Assault
INVISIBILITY DURATION :: 1.25 seconds >>> 1.5 seconds
EVOLVED INVISIBILITY DURATION :: Upon entering brush while out of combat, Kha’Zix becomes invisible for 2.5 seconds >>> 3 seconds
EVOLVED INVISIBILITY LINGER :: Up to 1.25 seconds >>> 1.5 seconds after exiting brush
Passive - Mark of the Kindred
RANGE PER MARKS :: Kindred’s basic attacks and Mounting Dread gain 75 range at 4 stacks, plus 25 range every 4 stacks >>> every 3 stacks thereafter
W - Wolf's Frenzy
ADDITIONAL DAMAGE PER MARK :: 0.5% enemy current health >>> 1% enemy current health
E - Mounting Dread
BASE DAMAGE :: 40/60/80/100/120 >>> 60/80/100/120/140
BASE HEALTH :: 540 >>> 565
R - Nature's Grasp
RANGE :: 2500 >>> 3000
COOLDOWN :: 120/110/100 seconds >>> 120/100/80 seconds
Q - Hammer Shock
RATIO :: 7% target’s maximum health >>> 8% target’s maximum health
Q - Queen's Wrath
SO FRESH SO QUEEN :: Spells queued while attacking are handled better
Burrowed W - Un-burrow
UNBURROW SPEED :: Now takes the same time to unburrow whether you press W or attack a target (0.15 seconds)
BUGFIX :: Knockback effect for secondary targets no longer lasts longer than intended
R - Void Rush
RATIO :: 1.6 bonus attack damage >>> 1.85 bonus attack damage
HUD PING :: Void Rush can now properly be HUD-pinged to display its cooldown or readiness, regardless of whether a marked target is in range
GREEN CIRCLE :: Void Rush’s cooldown availability now displays accurately for allies in the HUD
SPECTATOR NOISE :: Prey marks no longer show up for spectators
E - Two-Shiv Poison
BASE DAMAGE :: 5/35/65/95/125 >>> 50/75/100/125/150
RATIO :: 0.75 total attack damage >>> 0.6/0.75/0.9/1.05/1.2 bonus attack damage
DAMAGE TYPE :: Magic >>> Physical
[NEW] FINISH HIM :: Now deals up to 50% additional damage based on target's missing health
[REM] FINISH HIM :: No longer deals 3 ~ 8% missing health damage based on character level
Q - Chomp
[NEW?] JAWS OF STEEL :: Trundle can once again Chomp turrets
[NEW] ORTHODONTIC SURGERY :: The attack following Chomp now has more consistent timing and scales better with attack speed.
W - Frozen Domain
INCREASED HEALING AND REGENERATION :: 20% >>> 25%
BUGFIX :: Was already giving 25% increased lifesteal. We’re “fixing” the bug by bringing other sources of healing/regen up to the same level.
Q - Double Daggers
FEAST :: Attack lockout now scales down with attack speed.
YEAH :: Rammus’s dance moves are so sick they scale with movespeed
You’re not hearing things! ...well, technically you are, but…. Yeah! Audio updates!
ALISTAR :: Alistar’s basic attack and ability audio has been updated for all skins without skin-specific audio effects!
CHO’GATH :: Cho’Gath’s basic attack and ability audio has been updated for all skins without skin-specific audio effects!
Now builds from Catalyst of Aeons instead of Spirit Visage.
BUILD PATH :: Spectre's Cowl + Negatron Cloak + 880 gold (2800 total gold) >>> Catalyst of Aeons + Negatron Cloak + 1080 gold (2900 total gold)
[REMOVED] HEALTH REGEN :: No longer gives +100% base health regen
HEALTH :: 300 >>> 350
[NEW] MANA :: 300
MAGIC RESIST :: 65 >>> 55
[NEW] UNIQUE PASSIVE - ETERNITY :: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of the cost as health, up to 25 per spell cast.
HEALTH :: 300 >>> 350
ICON-VERGENCE :: Icon updated to match last patch’s gameplay update!
Tracker’s Knife, Stalker’s Blade & Skirmisher’s Sabre
BASE MANA REGEN IN JUNGLE :: +180% >>> +225%
Enchantment: Runic Echoes
MANA RESTORE ON PROC :: 18% missing mana >>> 15% missing mana
HEALTH :: 280 >>> 200
BUILD PATH :: Ruby Crystal + 700 gold (1100 total gold) >>> Ruby Crystal + 500 gold (900 total gold)
BONUS DAMAGE TO NON-CHAMPIONS :: 50% >>> 100%
HEALTH :: 400 >>> 325
BUILD PATH :: Jungle Item + Bami’s Cinder + 525 gold (2625 total gold) >>> Jungle Item + Bami’s Cinder + 525 gold (2425 total gold)
BONUS HEALTH MULTIPLIER :: +15% >>> +20%
BASE MANA REGEN IN JUNGLE :: +180% >>> +225% (copied from above)
BUILD PATH :: Bami’s Cinder + Chain Vest + 1000 gold (2900 total gold) >>> Bami’s Cinder + Ruby Crystal + Chain Vest + 800 gold (2900g total gold)
REWARD :: 25 gold >>> 100 gold
Rotating Game Mode
Legend of the Poro King returns from 6/30/17 12:00 PT - 7/04/17 04:00 PT and 7/07/17 12:00 PT - 7/11/17 04:00 PT. Pelt your enemies in a grand snowball fight on the Howling Abyss to summon the resplendent Poro King.
Loading Screen Tips
THE TECHNOLOGY IS HERE :: Different tips will be displayed to different people based on their level. We added more than 120 tips! Try to catch’em all.
Vision score is now displayed on your trinket tooltip.
Random Champion Button
[NEW] RANDOM BUTTON :: Added a button to select a random champion to Blind Pick and Custom Games
-- Taliyah's W - Seismic Shove is no longer missing VO lines
-- Phoenix Quinn no longer uses base sound for R - Skystrike
-- Using Xayah’s R - Featherstorm and hitting an enemy champion at the same time a turret kills a minion would cause the turret not to aggro Champions until it's next minion target is dead
-- Fixed a bug where Ryze’s Q - Overload ability icon would still be highlighted despite being on cooldown after W - Rune Prison and E - Spell Flux cast is canceled due to target’s untargetability
-- Fixed a bug where hitting Varus’ R - Chain of Corruption at its max range wouldn’t make it spread through enemies
-- Jinx's laugh no longer cuts off at the end when she gasps for air
-- Rengar no longer has some attack/kill lines that are global for all players
-- Gangplank's R - Cannon Barrage (and all GP skins) audio no longer desyncs when the camera is panned away and then returns
-- Fixed several interactions with skins and recall sounds desyncing or not playing correctly
-- Fixed a several skin sound effects and voice over lines not playing at the right time
-- Elementalist Lux can now click the same element in both transform phases
-- Fixed Dawnbringer Riven and Nightbringer Yasuo’s special borders being cut off at the bottom during loading screen
-- Multi-channel audio encoding issue fixed in Highlights playback
Skins in Champ Select
We’re adding the functionality to buy skins in champion select again, starting in patch 7.13!
SKT T1 Olaf
SKT T1 Syndra
SKT T1 Nami
SKT T1 Ekko
SKT T1 Zac
SKT T1 Jhin
Coach Kkoma ward skin