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The jungle meta has gotten pretty fixed over the last several months, and while the updated tanks and tank items seemed to help that a little bit, the game is still largely dominated by a few standout picks. But, Patch 7.10 makes a few changes to those at the top of the jungle as well as making some tweaks to bring up champions that haven’t been seen in a while.
The other meaningful jungle change with this patch are a few tweaks to the Rift Herald. After her update in the Mid-Season patch, the Rift Herald seems to be worth taking now. With the increase in attention, Riot is giving her a few quality of life changes to make sure everyone in the game is aware that she is about to dive head first into a turret.
Graves:
Q - End of the Line
Q1 BASE DAMAGE :: 55/70/85/100/115 >>> 40/55/70/85/100
Q1 RATIO :: 0.75 bonus attack damage >>> 0.8 bonus attack damage
Q2 BASE DAMAGE :: 80/125/170/215/260 >>> 80/110/140/170/200
Q2 RATIO :: 0.4/0.6/0.8/1.0/1.2% bonus attack damage >>> 0.4/0.7/1.0/1.3/1.6% bonus attack damage
R - Collateral Damage
COOLDOWN :: 100/90/80 seconds >>> 120/100/80 seconds
Ivern
Base stats
MOVEMENT SPEED :: 330 >>> 325
Passive - Friend of the Forest
BASE HEALTH COST :: 25% >>> 33%
BASE MANA COST :: 30% >>> 33%
Lee Sin
Base stats
MOVEMENT SPEED :: 350 >>> 345
R - Dragon's Rage
COOLDOWN :: 90/75/60 seconds >>> 110/85/60 seconds
Udyr
General
MANA COSTS :: 50-33 (at levels 1-18) >>> 45-28 (at levels 1-18)
Alongside these changes are the changes made to the Mid-Season Update tanks, as well as the minor kit update for Rammus.
Rift Herald
GLOBAL QQ :: Rift Herald’s death cry is now global when killed as a neutral objective
AWARENESS :: Added a chat notification for the enemy team indicating which player picked up the Eye of the Herald
MY PEOPLE NEED ME :: Rift Herald pings the enemy team whenever she prepares to leap at a turret