The first League of Legends patch of March is 7.5, following up last patch’s major changes to Cho’Gath with even bigger changes to Aatrox, one of League’s long-forgotten champions. There’s also Kindred buffs, Fizz changes (you can walk over missed fishes now!), and nerfs to strong champions like Varus, Miss Fortune, Rengar and Ryze (again).
It’s not just champions getting hit — Bond of Stone has been replaced by a new keystone mastery, Warlord’s Bloodlust is completely different and the Exhaust summoner spell got hit with a big nerf.
Below are just the changes: if you want more context, read the full patch notes here. For just a summary of the five most important things, click here. And before you ask — no, new Galio is coming out til next patch.
Health costs reduced. Blood Well now offers a large buff when filled.
[UPDATED] Passive - Blood Well
BLOOD WELL :: Aatrox fills his Blood Well through his abilities. When he reaches 100%, Blood Well begins to drain over 4 seconds, giving him Blood Rush for the Duration.
BLOOD RUSH :: Aatrox gains 25% base attack damage and 20-50% attack speed depending on his level. Upon taking fatal damage, Aatrox will revive and recover 30% of his max health.
REVIVE COOLDOWN :: 225/200/175/150 (at levels 1/6/11/16) >>> 180-120 seconds (at levels 1-18)
Q - Dark Flight
[REMOVED] COST :: 10% current health >>> No cost
BASE DAMAGE :: 70/115/160/205/250 (+.6 bonus attack damage) >>> 10/35/60/95/120 (+1.1 total attack damage)
[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well upon cast
W - Blood Thirst/Blood Price
[S] Changes to Blood Thirst:
HEAL :: 20/25/30/35/40 (+0.25 bonus attack damage) >>> 30/45/60/75/90 (+5% missing health)
[REMOVED] BLOODIED :: No longer triples the healing while below 50% health
Changes to Blood Price:
[REMOVED] COST :: 15/23.75/32.5/41.25/50 health >>> No cost
DAMAGE :: 60/95/130/165/200 (+1.0 bonus attack damage) >>> 30/60/90/120/150 (+0.75 bonus attack damage)
[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well on proc
E - Blades of Torment
COST :: 5% current health >>> 30 health
DAMAGE :: 75/110/145/180/215 (+0.6 AP) (+0.6 bonus attack damage) magic damage >>> 70/110/150/190/230 (+.7 bonus attack damage) physical damage
SLOW POTENCY :: 40% at all ranks >>> 30/35/40/45/50%
SLOW DURATION :: 1.75/2/2.25/2.5/2.75 seconds >>> 2 seconds at all ranks
[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well upon cast
Q - Urchin Strike
AP RATIO :: 0.35 >>> 0.55
W - Seastone Trident
BLEED DURATION :: 4 seconds >>> 3 seconds (total damage unchanged)
MARK DURATION :: 4 seconds >>> 6 seconds
R - Chum The Waters
GO FISH :: When fishes reach their target location without attaching to anything, the check for a nearby target to attach to is now less generous
[REMOVED] STICKY SCALES :: Whiffed fishes are no longer picked up by enemies that walk over them
Passive - Mark of the Kindred
WOLF MARKING :: After ||| 70 seconds >>> 50 seconds of having no active jungle mark, Wolf marks an enemy jungle monster for ||| 5 minutes >>> 3 minutes
BIGGER PREY :: Possible camps for Wolf’s jungle marking have been updated, based on how many stacks Kindred currently has. At the indicated number of stacks, Wolf can mark:
FIRST TIER :: Rift Scuttler, Crimson Raptor (marks 1, 2, 3) >>> Rift Scuttler (mark 1)
SECOND TIER :: Crimson Raptor, Gromp, Ancient Krug, Greater Murk Wolf (marks 4, 5) >>> Rift Scuttler, Crimson Raptor, Gromp (marks 2, 3, 4)
THIRD TIER :: Red Brambleback, Blue Sentinel, Rift Herald, Elemental Drakes (marks 6, 7) >>> Red Brambleback, Blue Sentinel, Ancient Krug, Greater Murk Wolf (marks 5, 6, 7, 8)
FOURTH TIER :: Baron Nashor, Elder Dragon (marks 8+) >>> Rift Herald, Baron Nashor, Elemental Drakes, Elder Dragon (marks 9+)
Q - Shatter Orb
DAMAGE TO MINIONS :: 40% >>> 80%
REMINDER :: Shatter Orb’s modified damage against minions extends to any Sigils of Malice it triggers
W - Distortion
DAMAGE :: 85/120/155/190/225 (+0.6 ability power) >>> 40/55/70/85/100 (+0.2 ability power)
MIMIC DAMAGE :: 125/225/325 (+0.5 ability power) >>> 60/120/180 (+0.3 ability power)
Q - Piercing Light
CAST TIME :: 0.35 seconds >>> 0.4 - 0.25 seconds (at levels 1-18)
HAIR TRIGGER :: Lucian more reliably responds to commands issued immediately after Piercing Light’s cast time
W - Ardent Blaze
CAST TIME :: 0.3 seconds >>> 0.25 seconds
HAIR TRIGGER :: Lucian more reliably responds to commands issued immediately after Ardent Blaze’s cast time
Q - Double Up
BOUNCE BASE DAMAGE :: 40/70/100/130/160 >>> 20/35/50/65/80 (matching the first hit)
BOUNCE TOTAL AD RATIO :: 100% >>> 85% (matching the first hit)
BOUNCE AP RATIO :: 50% >>> 35% (matching the first hit)
[REMOVED] MINI CRIT :: Bounces no longer deals 50% increased damage when the first hit kills a target
[NEW] REAL CRIT :: Bounces can now critically strike, and always critically strike when the first hit kills a target. Damage is affected by crit multipliers (ex. Infinity Edge).
BASE ARMOR :: 25.88 >>> 22
W - Battle Roar
GRAY HEALTH CONVERSION :: 100% monster damage taken >>> 75% monster damage taken
W - Rune Prison
BASE ROOT DURATION :: 1 second >>> 0.75 seconds (empowered duration unchanged)
E - Spell Flux
COOLDOWN :: 2.25 seconds >>> 3.25/3/2.75/2.5/2.25 seconds
Q - Piercing Arrow
RATIO :: 100 - 165% total attack damage, scaling with charge duration >>> 100 - 150% total attack damage, scaling with charge duration
COOLDOWN :: 16/14/12/10/8 seconds >>> 20/18/16/14/12 seconds
[NEW] BLIGHT BURSTING :: Piercing Arrow’s cooldown is now reduced by 4 seconds (reduced by cooldown reduction) if it detonates Blight stacks on a champion
Along with her sweet new skin, Zyra’s sporting a brand new death animation. If you feel compelled to see it for yourself, please avoid doing so in ranked.
Blade of the Ruined King
COMBINE COST :: 900 gold (total cost: 3400 gold) >>> 800 gold (total cost: 3300 gold)
ATTACK DAMAGE :: 25 >>> 40
ATTACK SPEED :: 40% >>> 25%
LIFE STEAL :: 10% >>> 15%
ACTIVE DAMAGE :: 10% of target’s max health as physical damage >>> 100 magic damage
[REMOVED] ACTIVE HEAL :: Damage dealt by the active is no longer converted to a heal
BUFF-FIX :: Blade of the Ruined King’s passive on-hit damage now has a minimum of ||| 10 >>> 15 (matching Recurve Bow’s on-hit damage)
Edge of Night
SHIELD DURATION :: 10 seconds >>> 5 seconds
[NEW] Stoneborn Pact
Bond of Stone replaced with Stoneborn Pact. Allies heal when attacking enemies you’ve marked with movement-impairing effects.
[NEW] STONE SKIN :: Gain 5% maximum health
[NEW] HEY, LISTEN :: Your movement impairing effects effects mark enemy champions with an earthen rune that heals other allied champions who basic-attack them for 5 (+2.5% of your maximum health) over 2 seconds. The mark lasts 4 seconds.
GROUND RULES :: If an enemy is marked by multiple Stoneborn Pacts, allies heal from the strongest mark that’s not their own
BONUS AD RATIO :: 60% >>> 45%
[REMOVED] MINION BATTERY :: Basic attacks no longer gain up to 15% lifesteal based on your missing health. 50% effective against minions for melee champions (25% for ranged champions)
[NEW] TAKE MY ENERGY :: Moving or attacking will make an attack Energized. Your energized attacks have lifesteal and grant 30% movement speed for 0.75 seconds.
LIFESTEAL AT LEVEL 1 :: 1%
LIFESTEAL AT LEVEL 18 :: 50%
[REMOVED] RESISTANCE SHRED :: No longer reduces target’s armor and magic resist by 10
[REMOVED] ATTACK SPEED REDUCTION :: No longer reduces target’s attack speed by 30%
Every champion and skin now has a recall.
Ahri, Akali, Alistar, Amumu, Anivia, Ashe, Blitzcrank, Brand, Caitlyn, Cassiopeia, Cho'Gath, Corki, Dr. Mundo, Evelynn, Ezreal, Fiddlesticks, Fiora, Fizz, Galio, Graves, Hecarim, Irelia, Janna, Jarvan IV, Jax, Kassadin, Kayle, Kennen, Kog'Maw, LeBlanc, Lee Sin, Leona, Lulu, Lux, Malphite, Malzahar, Maokai, Miss Fortune, Mordekaiser, Morgana, Nautilus, Nunu, Olaf, Orianna, Pantheon, Rammus, Renekton, Riven, Rumble, Shaco, Shen, Shyvana, Singed, Skarner, Sona, Swain, Talon, Teemo, Tryndamere, Udyr, Urgot, Varus, Vayne, Veigar, Viktor, Vladimir, Volibear, Wukong, Xerath, Xin Zhao, Ziggs, Zilean
All skins for the above champions without skin-specific recall animations
Last time we did a pass on sizing was in 5.23 - quite a while ago. Some folks joined the Rift since them, so we're checking and keeping them aligned with the rest. All of them are slightly (very slightly) smaller. This shouldn’t affect their in-game hitboxes or have any impact on the game.
NOW IT’S A REAL WEAPON :: Altered cast frames on Jax’s basic attacks to be more visually consistent
W - Empower
HARDER BETTER FASTER STRONGER :: Empower’s attack now always uses Crit animation
E - Counter Strike
LESS COUNTERINTUITIVE :: Resized Counterstrike hit particle and did some rotation/swirl editing to more accurately convey the range and shape of effect
R - Grandmaster's Might
WALTZ :: Once he levels his ultimate, Jax cycles consistently through his different basic attack animations
W - Feral Scream
CONSISTENCY :: Adjusted particle to match actual cone size
E - Unspeakable Horror
[NEW] NOT UNSEEABLE HORROR :: Added indicator (visible to Nocturne only) to show tether range
R - Paranoia
[NEW] BRACE FOR IMPACT :: Added pre and on-hit animations which sync with Paranoia’s damage
We’re cleaning up some of the more distracting visuals in spectator mode and in game. For the most part, we’re simply reducing visual noise, such as the lightning particles on Jayce’s Lightning Field. Toning these effects down makes it easier to track other information at the same time.
Rotating Game Modes
Ascension is now live from 3/10/17 12:00 PT - 3/14/17 04:00 PT and 3/17/17 12:00 PT - 3/21/17 04:00 PT.
League Client Update
- Animated profile backgrounds are back. (Disabled on Low-Spec mode)
- We’ve fixed the black screen bug that some players have been experiencing when transitioning to champ select.
- The client will now warn you if your game settings need to be reset to default value. (ie: The game was unable to retrieve your settings from the server)
- Fixed Spirit Guard Udyr’s VO interactions with other champions
- DJ Sona no longer stops moving when switching tracks... Can’t stop the beat.
- Fixed tutorial bugs regarding weird stuff happening when leveling up skills at the wrong time
- Fixed a bug where using Chilling or Challenging Smite would cause Kled's R - Chaaaaaaaarge!!! to rerout and extend the range of his charge
- Fixed a bug where if Master Yi’s Passive - Double Strike killed a champion, the second hit could hit nearby invisible champions
- Fixed a bug where Sivir's Q - Boomerang Blade disappeared into the ground if thrown at a higher-elevation location
- Fizz and Katarina’s intermediate bots now have Keystone Masteries
- Fixed a bug where casting Sion's Q - Decimating Smash could remove Spell Shield effects from enemies behind him
- Fixed a bug where Yorick's R - Maiden of the Mist consumed Pantheon's Passive - Aegis Protection as intended, but dealt damage anyway
- Fixed a bug where casting Jhin’s Q - Dancing Grenade from fog of war / brush would not reveal Jhin to enemy champions
Upcoming Skins & Chromas
The following skins will be released in patch 7.5:
- Dragon Sorceress Zyra
- Dragonslayer Xin Zhao
The following chromas will be released in patch 7.5:
- Dragonslayer Pantheon
- Dragonslayer Xin Zhao