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League of Legends Patch 7.5 change list

Every single change from the new patch.

Riot Games

The first League of Legends patch of March is 7.5, following up last patch’s major changes to Cho’Gath with even bigger changes to Aatrox, one of League’s long-forgotten champions. There’s also Kindred buffs, Fizz changes (you can walk over missed fishes now!), and nerfs to strong champions like Varus, Miss Fortune, Rengar and Ryze (again).

It’s not just champions getting hit — Bond of Stone has been replaced by a new keystone mastery, Warlord’s Bloodlust is completely different and the Exhaust summoner spell got hit with a big nerf.

Below are just the changes: if you want more context, read the full patch notes here. For just a summary of the five most important things, click here. And before you ask — no, new Galio is coming out til next patch.



Health costs reduced. Blood Well now offers a large buff when filled.

[UPDATED] Passive - Blood Well

BLOOD WELL :: Aatrox fills his Blood Well through his abilities. When he reaches 100%, Blood Well begins to drain over 4 seconds, giving him Blood Rush for the Duration.

BLOOD RUSH :: Aatrox gains 25% base attack damage and 20-50% attack speed depending on his level. Upon taking fatal damage, Aatrox will revive and recover 30% of his max health.

REVIVE COOLDOWN :: 225/200/175/150 (at levels 1/6/11/16) >>> 180-120 seconds (at levels 1-18)

Q - Dark Flight

[REMOVED] COST :: 10% current health >>> No cost

BASE DAMAGE :: 70/115/160/205/250 (+.6 bonus attack damage) >>> 10/35/60/95/120 (+1.1 total attack damage)

[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well upon cast

W - Blood Thirst/Blood Price

[S] Changes to Blood Thirst:

HEAL :: 20/25/30/35/40 (+0.25 bonus attack damage) >>> 30/45/60/75/90 (+5% missing health)

[REMOVED] BLOODIED :: No longer triples the healing while below 50% health

Changes to Blood Price:

[REMOVED] COST :: 15/23.75/32.5/41.25/50 health >>> No cost

DAMAGE :: 60/95/130/165/200 (+1.0 bonus attack damage) >>> 30/60/90/120/150 (+0.75 bonus attack damage)

[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well on proc

E - Blades of Torment

COST :: 5% current health >>> 30 health

DAMAGE :: 75/110/145/180/215 (+0.6 AP) (+0.6 bonus attack damage) magic damage >>> 70/110/150/190/230 (+.7 bonus attack damage) physical damage

SLOW POTENCY :: 40% at all ranks >>> 30/35/40/45/50%

SLOW DURATION :: 1.75/2/2.25/2.5/2.75 seconds >>> 2 seconds at all ranks

[NEW] FOR THE BLOOD GOD :: Now fills 20% of Blood Well upon cast


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Q - Urchin Strike

AP RATIO :: 0.35 >>> 0.55

W - Seastone Trident

BLEED DURATION :: 4 seconds >>> 3 seconds (total damage unchanged)

MARK DURATION :: 4 seconds >>> 6 seconds

R - Chum The Waters

GO FISH :: When fishes reach their target location without attaching to anything, the check for a nearby target to attach to is now less generous

[REMOVED] STICKY SCALES :: Whiffed fishes are no longer picked up by enemies that walk over them



Passive - Mark of the Kindred

WOLF MARKING :: After ||| 70 seconds >>> 50 seconds of having no active jungle mark, Wolf marks an enemy jungle monster for ||| 5 minutes >>> 3 minutes

BIGGER PREY :: Possible camps for Wolf’s jungle marking have been updated, based on how many stacks Kindred currently has. At the indicated number of stacks, Wolf can mark:

FIRST TIER :: Rift Scuttler, Crimson Raptor (marks 1, 2, 3) >>> Rift Scuttler (mark 1)

SECOND TIER :: Crimson Raptor, Gromp, Ancient Krug, Greater Murk Wolf (marks 4, 5) >>> Rift Scuttler, Crimson Raptor, Gromp (marks 2, 3, 4)

THIRD TIER :: Red Brambleback, Blue Sentinel, Rift Herald, Elemental Drakes (marks 6, 7) >>> Red Brambleback, Blue Sentinel, Ancient Krug, Greater Murk Wolf (marks 5, 6, 7, 8)

FOURTH TIER :: Baron Nashor, Elder Dragon (marks 8+) >>> Rift Herald, Baron Nashor, Elemental Drakes, Elder Dragon (marks 9+)


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Q - Shatter Orb

DAMAGE TO MINIONS :: 40% >>> 80%

REMINDER :: Shatter Orb’s modified damage against minions extends to any Sigils of Malice it triggers

W - Distortion

DAMAGE :: 85/120/155/190/225 (+0.6 ability power) >>> 40/55/70/85/100 (+0.2 ability power)

MIMIC DAMAGE :: 125/225/325 (+0.5 ability power) >>> 60/120/180 (+0.3 ability power)



Q - Piercing Light

CAST TIME :: 0.35 seconds >>> 0.4 - 0.25 seconds (at levels 1-18)

HAIR TRIGGER :: Lucian more reliably responds to commands issued immediately after Piercing Light’s cast time

W - Ardent Blaze

CAST TIME :: 0.3 seconds >>> 0.25 seconds

HAIR TRIGGER :: Lucian more reliably responds to commands issued immediately after Ardent Blaze’s cast time


Miss Fortune

Q - Double Up

BOUNCE BASE DAMAGE :: 40/70/100/130/160 >>> 20/35/50/65/80 (matching the first hit)

BOUNCE TOTAL AD RATIO :: 100% >>> 85% (matching the first hit)

BOUNCE AP RATIO :: 50% >>> 35% (matching the first hit)

[REMOVED] MINI CRIT :: Bounces no longer deals 50% increased damage when the first hit kills a target

[NEW] REAL CRIT :: Bounces can now critically strike, and always critically strike when the first hit kills a target. Damage is affected by crit multipliers (ex. Infinity Edge).


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Base stats

BASE ARMOR :: 25.88 >>> 22

W - Battle Roar

GRAY HEALTH CONVERSION :: 100% monster damage taken >>> 75% monster damage taken



W - Rune Prison

BASE ROOT DURATION :: 1 second >>> 0.75 seconds (empowered duration unchanged)

E - Spell Flux

COOLDOWN :: 2.25 seconds >>> 3.25/3/2.75/2.5/2.25 seconds



Q - Piercing Arrow

RATIO :: 100 - 165% total attack damage, scaling with charge duration >>> 100 - 150% total attack damage, scaling with charge duration

COOLDOWN :: 16/14/12/10/8 seconds >>> 20/18/16/14/12 seconds

[NEW] BLIGHT BURSTING :: Piercing Arrow’s cooldown is now reduced by 4 seconds (reduced by cooldown reduction) if it detonates Blight stacks on a champion



Along with her sweet new skin, Zyra’s sporting a brand new death animation. If you feel compelled to see it for yourself, please avoid doing so in ranked.


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Blade of the Ruined King

COMBINE COST :: 900 gold (total cost: 3400 gold) >>> 800 gold (total cost: 3300 gold)

ATTACK DAMAGE :: 25 >>> 40

ATTACK SPEED :: 40% >>> 25%

LIFE STEAL :: 10% >>> 15%

ACTIVE DAMAGE :: 10% of target’s max health as physical damage >>> 100 magic damage

[REMOVED] ACTIVE HEAL :: Damage dealt by the active is no longer converted to a heal

BUFF-FIX :: Blade of the Ruined King’s passive on-hit damage now has a minimum of ||| 10 >>> 15 (matching Recurve Bow’s on-hit damage)



Edge of Night

SHIELD DURATION :: 10 seconds >>> 5 seconds




[NEW] Stoneborn Pact

Bond of Stone replaced with Stoneborn Pact. Allies heal when attacking enemies you’ve marked with movement-impairing effects.

[NEW] STONE SKIN :: Gain 5% maximum health

[NEW] HEY, LISTEN :: Your movement impairing effects effects mark enemy champions with an earthen rune that heals other allied champions who basic-attack them for 5 (+2.5% of your maximum health) over 2 seconds. The mark lasts 4 seconds.

GROUND RULES :: If an enemy is marked by multiple Stoneborn Pacts, allies heal from the strongest mark that’s not their own


Deathfire Touch

BONUS AD RATIO :: 60% >>> 45%


Warlord's Bloodlust

[REMOVED] MINION BATTERY :: Basic attacks no longer gain up to 15% lifesteal based on your missing health. 50% effective against minions for melee champions (25% for ranged champions)

[NEW] TAKE MY ENERGY :: Moving or attacking will make an attack Energized. Your energized attacks have lifesteal and grant 30% movement speed for 0.75 seconds.




Summoner Spells



[REMOVED] RESISTANCE SHRED :: No longer reduces target’s armor and magic resist by 10

[REMOVED] ATTACK SPEED REDUCTION :: No longer reduces target’s attack speed by 30%


Recall Animations

Every champion and skin now has a recall.

Champions affected:

Ahri, Akali, Alistar, Amumu, Anivia, Ashe, Blitzcrank, Brand, Caitlyn, Cassiopeia, Cho'Gath, Corki, Dr. Mundo, Evelynn, Ezreal, Fiddlesticks, Fiora, Fizz, Galio, Graves, Hecarim, Irelia, Janna, Jarvan IV, Jax, Kassadin, Kayle, Kennen, Kog'Maw, LeBlanc, Lee Sin, Leona, Lulu, Lux, Malphite, Malzahar, Maokai, Miss Fortune, Mordekaiser, Morgana, Nautilus, Nunu, Olaf, Orianna, Pantheon, Rammus, Renekton, Riven, Rumble, Shaco, Shen, Shyvana, Singed, Skarner, Sona, Swain, Talon, Teemo, Tryndamere, Udyr, Urgot, Varus, Vayne, Veigar, Viktor, Vladimir, Volibear, Wukong, Xerath, Xin Zhao, Ziggs, Zilean

All skins for the above champions without skin-specific recall animations


Last time we did a pass on sizing was in 5.23 - quite a while ago. Some folks joined the Rift since them, so we're checking and keeping them aligned with the rest. All of them are slightly (very slightly) smaller. This shouldn’t affect their in-game hitboxes or have any impact on the game.


Animation timing


NOW IT’S A REAL WEAPON :: Altered cast frames on Jax’s basic attacks to be more visually consistent

W - Empower

HARDER BETTER FASTER STRONGER :: Empower’s attack now always uses Crit animation

E - Counter Strike

LESS COUNTERINTUITIVE :: Resized Counterstrike hit particle and did some rotation/swirl editing to more accurately convey the range and shape of effect

R - Grandmaster's Might

WALTZ :: Once he levels his ultimate, Jax cycles consistently through his different basic attack animations




W - Feral Scream

CONSISTENCY :: Adjusted particle to match actual cone size




E - Unspeakable Horror

[NEW] NOT UNSEEABLE HORROR :: Added indicator (visible to Nocturne only) to show tether range

R - Paranoia

[NEW] BRACE FOR IMPACT :: Added pre and on-hit animations which sync with Paranoia’s damage


VFX Cleanup

We’re cleaning up some of the more distracting visuals in spectator mode and in game. For the most part, we’re simply reducing visual noise, such as the lightning particles on Jayce’s Lightning Field. Toning these effects down makes it easier to track other information at the same time.

Rotating Game Modes

Ascension is now live from 3/10/17 12:00 PT - 3/14/17 04:00 PT and 3/17/17 12:00 PT - 3/21/17 04:00 PT.

League Client Update

Notable fixes

  • Animated profile backgrounds are back. (Disabled on Low-Spec mode)
  • We’ve fixed the black screen bug that some players have been experiencing when transitioning to champ select.
  • The client will now warn you if your game settings need to be reset to default value. (ie: The game was unable to retrieve your settings from the server)


  • Fixed Spirit Guard Udyr’s VO interactions with other champions
  • DJ Sona no longer stops moving when switching tracks... Can’t stop the beat.
  • Fixed tutorial bugs regarding weird stuff happening when leveling up skills at the wrong time
  • Fixed a bug where using Chilling or Challenging Smite would cause Kled's R - Chaaaaaaaarge!!! to rerout and extend the range of his charge
  • Fixed a bug where if Master Yi’s Passive - Double Strike killed a champion, the second hit could hit nearby invisible champions
  • Fixed a bug where Sivir's Q - Boomerang Blade disappeared into the ground if thrown at a higher-elevation location
  • Fizz and Katarina’s intermediate bots now have Keystone Masteries
  • Fixed a bug where casting Sion's Q - Decimating Smash could remove Spell Shield effects from enemies behind him
  • Fixed a bug where Yorick's R - Maiden of the Mist consumed Pantheon's Passive - Aegis Protection as intended, but dealt damage anyway
  • Fixed a bug where casting Jhin’s Q - Dancing Grenade from fog of war / brush would not reveal Jhin to enemy champions

Upcoming Skins & Chromas

The following skins will be released in patch 7.5:

  • Dragon Sorceress Zyra
  • Dragonslayer Xin Zhao

The following chromas will be released in patch 7.5:

  • Dragonslayer Pantheon
  • Dragonslayer Xin Zhao