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League of Legends Patch 7.6 change list

Every single change, led by new Galio.

Riot Games

It’s been two weeks, so it’s time for the newest League of Legends patch! This one’s a little more anticipated as usual, as it comes with the release of the updated Galio. For a refresher, here’s a look at his new kit. We’ll have a full how-to guide with suggested builds and strategies some time over the next few days.

Galio’s not the only new addition to this patch -- there’s some more tinkering to Aatrox, continued adjustments to the AD Carry position and more.

Below are just the changes: if you want more context, read the full patch notes here. For just a summary of the five most important things, click here.



Galio, the Colossus, will be updated with the launch of patch 7.6!



Passive - Blood Well

NOT ACTUALLY DRAVEN :: Aatrox’s full Blood Well buff is now “Hellbent”, not “Blood Rush”

THIS ISN’T EVEN MY FINAL FORM :: On reviving from his passive, Aatrox now has a full Blood Well

WAIT FOR IT :: Aatrox now no longer loses his third hit from Blood Price/Thirst after reviving

DARK BUT NOT MYSTERIOUS :: Aatrox’s passive tooltips rewritten for clarity

Mid-patch 7.5 update

BASE HEALTH :: 537.8 >>> 580

DARK FLIGHT COOLDOWN :: 16/15/14/13/12 seconds >>> 13/12.5/12/11.5/11 seconds

BLOOD PRICE BASE DAMAGE :: 30/60/90/120/150 >>> 45/80/115/150/185



R - Feast

BONUS HEALTH :: 80/110/140 per stack >>> 80/120/160 per stack

MINION/SMALL MONSTER CAP :: 5 stacks >>> 6 stacks


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Q - Terrify

CAST RANGE :: 525 >>> 575

W - Drain

[NEW] I CAN CAST IT TWICE?! :: If Drain’s target dies before the channel completes, the remaining duration is applied as cooldown reduction



Base stats

HEALTH REGEN (MINI) :: 2.5 >>> 4.5 health per 5 seconds

HEALTH REGEN GROWTH STAT (MINI) :: 0.5 >>> 1.75 health per 5 seconds

HEALTH REGEN (MEGA) :: 6.5 >>> 4.5 health per 5 seconds

HEALTH REGEN GROWTH STAT (MEGA) :: 3 >>> 1.75 health per 5 seconds

Mega E - Crunch

BUFF-FIX :: Mega Gnar can now queue another spell during <strong>E - Crunch</strong>’s cast time


Miss Fortune

Q - Double Up

DAMAGE :: 20/35/50/65/80 >>> 20/40/60/80/100

RATIO :: 0.85 total attack damage >>> 1.0 total attack damage

NOW WE’RE PLAYING WITH POWER :: Cast range now adjusts based on Miss Fortune’s attack range (ex. Rapidfire Cannon)

HAIR TRIGGER :: Miss Fortune no longer briefly pauses after casting Double Up

E - Make it Rain

HAIR TRIGGER :: Miss Fortune no longer briefly pauses after casting Make it Rain


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E - Command: Protect

STAY! :: If an ally dies while holding the Ball, it now drops in place rather than returning to Orianna



W - Heightened Senses

BONUS ATTACK SPEED :: 20/25/30/35/40% on Harrier proc >>> 20/35/50/65/80% on Harrier proc

R - Behind Enemy Lines

SKYSTRIKE DAMAGE :: 100% total attack damage >>> 40% total attack damage

[NEW] CATCH THE PIGEON :: After putting at least one point in Behind Enemy Lines, Quinn respawns as Valor after deaths for the rest of the game



Q - Piercing Arrow

COOLDOWN REFUND ON BLIGHT PROC :: 4 seconds, scaling down with cooldown reduction >>> 4 seconds


Lux VO Expansion

We’ve added a bunch of new lines to Lux’s existing voiceover. She’s now got about four times as much to say, including many champion-specific interactions!

Magic Damage Shield UI

Real quick: we’re slightly changing the color health bars use to represent magic damage shields (Morgana, Camille, and now Galio!)


Warlord's Bloodlust

SUSTAIN BONUS :: Grants 1-50% lifesteal (at levels 1-18) >>> Restores health equal to 3-40% total attack damage (at levels 1-18)

CRITICAL HEAL :: If the attack that procs Warlord’s Bloodlust critically strikes, the heal crits as well (further increased by crit damage modifiers, ex. Infinity Edge)


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Summoner’s Rift

Red Brambleback

MAGIC RESIST :: 15/20/26/29/30 (at levels 1/4/8/9/10) >>> 10/15/18/19/20 (at levels 1/3/5/7/8), matching Blue Sentinel’s armor

In-Game Options Menu

COMFORTABLE SIZE :: The Options menu has been significantly reduced in size at larger than 1200 vertical resolution (smaller size reductions at smaller screen resolutions)

CONVENIENT POSITIONING :: The Options menu can now be click-and-dragged from any empty spot, not just the title bar

Rotating Game Modes

Attack. Defend. Repeat. Nexus Siege blasts back into rotation from 3/24/17 12:00 PT - 3/28/17 04:00 PT and 3/31/17 12:00 PT - 4/4/17 04:00 PT.

League Client Update

  • We've improved the performance of the chat module in champ select, eliminating bugs that were causing lock-ups.
  • When using Low-Spec Mode, mastery pages should now work more smoothly in both champ select and the collection.
  • We rebuilt the ready-check process to improve stability and responsiveness.
  • Interactions with the champ select grid are now smoother—including hover, click, and open/close actions.
  • Clicking on the summoner name of "recently played with" players in the "Add Friend" interface will now take you to their profile.
  • You can now right-click friends in the conversation chat panel to invite them to your game, view their profile, or spectate their match.
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  • Fixed a bug causing Viktor’s R - Chaos Storm to fizzle on death
  • When Yorick’s Q - Last Rites -empowered basic attack crits, the basic attack portion of the damage is now properly modified, rather than the bonus damage
  • The self-bleed effect from Death’s Dance no longer interrupts Recall
  • Knight's Vow’s healing now properly interacts with Forbidden Idol
  • Illaoi can no longer spam W - Harsh Lesson to ignore the cast time of E - Test of Spirit
  • LeBlanc’s Mimic’d R - Shadow of the Rose cooldown no longer resets when LeBlanc casts R - Mimic if she died between casting Shadow of the Rose and casting Mimic
  • Dr. Mundo’sW - Burning Agony</strong> VFX no longer stutter when he turns
  • Anivia’s Q - Flash Frost slow no longer overrides her R - Glacial Storm slow (giving movement speed back to affected enemies)
  • Attack-moving during Vladimir’s E - Tides of Blood no longer causes it to immediately release
  • Fixed a bug where Fizz's R - Chum of the Waters wouldn't slow enemies properly when the shark erupted
  • Fixed some interactions causing abilities to do weird things if cast at the same time a spell shield on the user was popped
  • Ivern no longer gains vision of both wolf camps on Twisted Treeline when freeing one of them or the other. Too friendly, Ivern.
  • If a teammate becomes invisible or camouflaged while hidden from you by Nocturne's R - Paranoia, you now still properly gain vision of them if they enter your reduced vision radius before Paranoia ends
  • Enemies affected by Ahri's W - Charm during a dash are no longer still able to cast spells during the dash
  • Using W - Riposte while Banshee’s Veil is active no longer causes it to visually go on cooldown in Fiora’s inventory (or to visually fizzle, then instantly reappear)
  • SKT T1 Alistar no longer slides around during Passive - Triumphant Roar’s animation
  • SKT T1 Alistar’s recall animation audio is no longer bullishly loud
  • Blood Moon Jhin no longer uses Base Jhin’s critical strike VFX
  • Technically not a bugfix:Made colorblind readability improvements to Blood Moon Twisted Fate’sW - Pick A Card
  • Technically not a bugfix: Arcade Corki’s E - Gatling Gun VFX have been toned down to be less overwhelming
  • Technically not a bugfix: Arcade Corki’s R - Missile Barrage VFX have been updated to be more recognizable

Upcoming Skins & Chromas

The following skins will be released in patch 7.6:

  • Moo Cow Alistar
  • Pug'Maw
  • Renektoy
  • Superhero Kennen

The following chromas will be released in patch 7.6:

  • Dino Gnar
  • Meowkai
  • Moo Cow Alistar
  • Surprise Party Amumu