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All the changes in League of Legends Patch 6.23, including the Shyvana update

Tweaks to plants, jungle experience and more.

Riot Games

We’re a few weeks into the preseason, which means it’s time for a follow-up from the balance team to try and tweak some outliers. This year, it’s a smaller follow-up than normal, as the team waits for changes settle in without “anything as egregiously off as we’ve seen in the past.”

Included in this patch is a small update to Shyvana, some tweaks to plants and jungle experience as well as changes for a few mid laners, among other champions. Below are just the changes: if you want more context, read the full patch notes here.



Dragon’s Descent can’t be interrupted. E is now an exploding fireball in Dragon Form. Passive resistances down.

Passive - Fury of the Dragonborn

BONUS ARMOR & MAGIC RESIST :: 5/10/15/20 (at levels 1/6/11/16) >>> 5 at all levels

[NEW] DRAGON-HATING DRAGON :: Shyvana deals 10% more damage to elemental drakes (including Elder Dragon)

[REMOVED] DRAGON SCALES :: Fury of the Dragonborn's bonuses no longer double during Dragon Form

[NEW] OTHER DRAGONS' SCALES :: For each elemental drake Shyvana or her allies defeat, she gains an extra 5 armor and magic resist

W - Burnout

[REM] FLAME TRAIL :: No longer leaves a flame trail behind Shyvana while in Dragon Form

[NEW] SIZE IN DRAGON FORM :: 325 (same as Human form) >>> 350/365/380 at rank 1/2/3 of Dragon's Descent

[UPDATED] E - Flame Breath

LAW OF CONSERVATION OF ENERGY :: Now stops on the first champion hit (in both Human and Dragon form)

RATIO :: 0.6 ability power >>> 0.3 ability power

MISSILE SPEED :: 1700 >>> 1575

[NEW] THE POWER OF CHOICE :: While in Dragon Form, Shyvana can target Flame Breath anywhere within its max range

[NEW] DRAGON FORM EXPLOSION :: While in Dragon Form, Flame Breath explodes when it hits a champion or reaches its target location, leaving behind a flame zone

[NEW] DRAGON FORM EXPLOSION DAMAGE :: 100~200 (at levels 1-18) (+0.3 ability power) magic damage, stacking with Flame Breath's normal damage on all targets hit (not just the first!)


FLAME ZONE SIZE :: 220/240/260 (at ranks 1/2/3 of Dragon's Descent)

FLAME ZONE DAMAGE :: 60~120 (at levels 1-18) (+0.2 ability power) magic damage per second

DON'T STAND IN FIRE :: Enemies that remain in the flame zone are persistently marked for Flame Breath's bonus on-hit damage

R - Dragon's Descent

[NEW] UNSTOPPABLE :: Shyvana can no longer be knocked out of Dragon's Descent's dash

MAX RANGE :: 950 >>> 850

DAMAGE :: 175/300/425 >>> 150/250/350

[NEW] BONUS HEALTH :: 150/250/350

DRAGON FORM ATTACK RANGE :: 175 >>> 175/190/205 at ranks 1/2/3

[NEW] BIGGER DRAGON :: Dragon Form is 8/16% larger at ranks 2/3



Passive AP ratios up. W cost down. E ratios up.

Passive - Twin Disciplines

HEAL RATIO :: 0.6 bonus attack damage + 0.3 ability power >>> 0.6 bonus attack damage + 0.45 ability power

DAMAGE RATIO :: 0.5 bonus attack damage + 0.5 ability power >>> 0.5 bonus attack damage + 0.65 ability power

BUGFIX :: Fixed a bug where damage from Twin Disciplines and Mark of the Assassin would not count towards Thunderlord’s Decree

W - Twilight Shroud

COST :: 80/75/70/65/60 energy >>> 60/55/50/45/40 energy

E - Crescent Slash

RATIO :: 0.7 bonus attack damage + 0.5 ability power >>> 0.8 bonus attack damage + 0.6 ability power

Riot Games



W cooldown lowered. E no longer deals increased damage against targets in R until the storm is fully formed. R forms faster.

W - Crystallize

COOLDOWN :: 25 seconds at all ranks >>> 17 seconds at all ranks

E - Frostbite

COOLDOWN :: 5 seconds at all ranks >>> 4 seconds at all ranks

CHILLED BONUS :: Deals 200% damage to targets recently hit by Q - Flash Frost or R - Glacial Storm >>> a fully-formed R - Glacial Storm

R - Glacial Storm

TIME TO FULLY FORM :: 3 seconds >>> 1.5 seconds

DAMAGE PER SECOND :: 80/120/160 >>> 40/60/80

RATIO :: 0.25 ability power >>> 0.125 ability power

EMPOWERED DAMAGE :: Empowered storms deal 150% >>> 300% damage (same damage as live)



Passive - Shadow Walk

[REMOVED] SHADOW SCREEN :: No longer displays a grey tint on Evelynn’s screen while camouflaged



E - Shunpo

SILKY SMOOTH :: Movement commands are canceled if Shunpo targets a plant or enemy champion

Riot Games



Voidlings deal more damage but don’t multiply as frequently. Malzahar can now store 2 charges of Void Swarm.

W - Void Swarm

COST :: 80 mana >>> 40 mana

[NEW] CHARGES :: Now stores up to 2 charges

[NEW] VOIDLING HEALTH :: Voidlings now have three health and take damage similarly to Zyra’s plants. Champion basic attacks and spells deal 1 damage (0.25 damage per tick of damage over time effects).

VOIDLING PHYSICAL DAMAGE :: 30/32.5/35/37.5/40% total attack damage >>> 30/35/40/45/50 (+0.4 bonus attack damage)

VOIDLING MAGIC DAMAGE RATIO :: 0.1 ability power >>> 0.2 ability power

SWARMING :: Voidlings can spawn other Voidlings within ||| 8 seconds >>> 3 seconds of W cast

[REMOVED] BURST FROM THEIR CHEST :: Voidlings no longer spawn other Voidlings by killing minions

[NEW] BLOOD IN THE WATER :: Voidlings deal 300% damage to minions affected by Malefic Visions

[REMOVED] MINION HATE :: Voidlings no longer execute low-health enemy minions

[REMOVED] MOB MENTALITY :: Voidlings no longer gain 50% attack speed when three or more are active

[NEW] SLACKERS :: Voidlings now only gain bonus movement speed toward priority targets if they’re within 600 units of Malzahar



W - Command: Dissonance

BUGFIX :: When cast during the travel time of <strong>Q - Command: Attack</strong>, Command: Dissonance now waits to fire until the ball reaches its destination



Bonetooth Necklace

BUGFIX :: Fixed a bug causing Bonetooth Necklace to stop working if Rengar was revived through Guardian Angel or Zilean’s R - Chronoshift

Riot Games



Armor and health growth increased.


ARMOR GROWTH STAT :: 2.6 >>> 3.0




W - Dark Procession

REVERT :: Yorick once again walks into range to cast Dark Procession, rather than casting it at max range in the target direction


Blade of the Ruined King

On-hit damage increased.

ON HIT DAMAGE :: 6% of the target’s current health >>> 8% of the target’s current health

Guinsoo's Rageblade

No longer loses attack speed on combine.

[NEW?] ATTACK SPEED :: 0% >>> 25%


Sterak's Gage

COMBINE COST :: 1150 gold >>> 1050 gold

TOTAL COST :: 2700 gold >>> 2600 gold


Lord Van Damm's Pillager (Twisted Treeline only)

COMBINE COST :: 1000 gold >>> 700 gold

TOTAL COST :: 3300 gold >>> 3000 gold



Living Jungle


GREEN THUMB :: Plants are now immune to critical strikes and lifesteal

Blast Cone

HORSE PLANT :: Fixed a bug where Hecarim’s E - Devastating Charge caused Blast Cones to launch him forward instead of backward

THEY LOOK SMALL UP HERE :: Fixed a bug where enemies sometimes flickered out of vision when jumping with a Blast Cone


AGGRESSIVE EATING :: Fixed a bug where consuming Honeyfruit flagged you as ‘in combat’ for the purpose of various out of combat passives

I’LL GET THAT TO GO :: Fixed a bug where dashing or moving very quickly over Honeyfruit would sometimes fail to pick them up

Scryer’s Bloom

ANTI-ALLERGY :: Updated the indicator textures to be less noisy and misleading

Jungle Experience

More XP on mini Krugs, less XP on big Raptor.


BUGFIX :: Fixed a bug where you wouldn’t get bonus experience from your jungle item when killing a monster that was a higher level than you while leveling up




LESSER KRUG EXPERIENCE :: 5 >>> 15 (Ancient Krug and Krug unchanged)


HEY :: If Teleport or Recall’s channel is interrupted by someone other than yourself, the camera will now snap to your location