The first week of Worlds has just concluded, but the live server of League of Legends has already been a patch ahead. Now we’re moving two patches ahead of the 6.18 you see in competitive play, as notes for Patch 6.20 were released Tuesday.
Included in the notes are Ivern’s release, a big change to Nunu, buffs to Ashe, Vladimir and Taliayh and a nerf to Jinx. There’s also a change with Baron, a bunch of exciting new skins coming out and the scoreboard orders itself now!
We’ll have plenty of more coverage of the patch and what it means over the coming days, but for now, here are all the changes. You can read the full notes, with context and explanation, right here. The patch can be expected to go live Monday.
Passive - Frost Shot
BASE SLOW 5-25% (at levels 1-18) ⇒ 10-20% (at levels 1-18)
SLOW ON CRITICAL HIT Double the base slow ⇒ Triple the base slow
CRITICAL SLOW DECAY Critical slows decay to the normal slow value overthe full slow duration ⇒ the first half of the slow duration
Q - Ranger's Focus
NEW MINIMUM ATTACK DELAY Instead of fully resetting Ashe’s basic attack, casting Ranger’s Focus reduces her basic attack delay to 40% of the full value (no reduction if the delay is already below 40%).
FOR EXAMPLE If Ashe’s delay between basic attacks is 1 second, casting Ranger’s Focus brings that delay down to 0.40 seconds for the next attack
FLURRY DAMAGE 1.15/1.2/1.25/1.3/1.35 total attack damage ⇒1.05/1.1/1.15/1.2/1.25 total attack damage
W - Feral Scream
COOLDOWN 13 seconds ⇒ 13/12/11/10/9 seconds
RANGE 585 ⇒ 650
SILENCE DURATION 1.5/1.75/2/2.25/2.5 seconds ⇒1.5/1.625/1.75/1.875/2 seconds
DID YOU HEAR THIS? Fixed a bug where units would be hit if they had escaped the area after the cast.
E - Flame Chompers!
BASE DAMAGE 80/135/190/245/300 ⇒ 70/120/170/220/270
COST 50 mana at all ranks ⇒ 70 mana at all ranks
MOUTHGUARDS Enemies now only take damage from one Flame Chomper per cast, even if they’re hit by multiple explosions
BASE ATTACK DAMAGE 56.86 ⇒ 59
ATTACK DAMAGE GROWTH STAT 3.45 ⇒ 4
YETI GEAR Nunu’s recommended items have been updated
Passive - Visionary
NEWREALLY FEELING IT Nunu now begins the game with Visionary, and refreshes the buff upon recalling or respawning
Q - Consume
COOLDOWN 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
REMOVEDPICKY EATER Nunu no longer receives unique benefits for casting Consume on certain neutral monsters
NEWFEED THE YETI Every large monster consumed feeds Willump, granting him a stack of Well Fed. Each stack of Well Fed grants Nunu 10 movement speed out of combat, 3% maximum health and size (stacking 5 times). Stacks refresh on each cast of Consume, falling off every 50/55/60/65/70 seconds.
CONSUMPTION HULK Fixed a bug where bonus health received from Consume didn’t stack with Cinderhulk
R - Absolute Zero
SLOW 50% ⇒ 50%, increasing to 95% over the channel duration
REMOVEDCAST TIME 0.25 seconds ⇒ No cast time
BASE HEALTH REGEN 6 ⇒ 7
ITEMWEAVING Taliyah’s recommended items have been updated
Q - Threaded Volley
COOLDOWN 10/8.5/7/5.5/4 seconds ⇒ 8/7.5/6/4.5/3 seconds
WORKED GROUND DURATION 140 seconds ⇒ 120 seconds
Q - Transfusion
HEAL RATIO 0.15 ability power ⇒ 0.35 ability power
CRIMSON RUSH HEALING BONUS 50% effective vs minions ⇒ 35% effective vs minions
E - Tides of Blood
MAXIMUM RATIO 0.8 maximum health + 0.7 ability power ⇒ 0.6 maximum health + 1.0 ability power (minimum ratio and charge-up cost unchanged)
MISSILE WIDTH 40 ⇒ 60
MISSILES SPAWNED 20 ⇒ 15
NO PET LEFT BEHIND Mistwalkers and the Maiden will now teleport with Yorick if they were following him (Does not occur if they were pushing a lane)
Passive - Shepherd of Souls
COLD ZOMBIES Threshold for summoning graves set to 4 on Howling Abyss
W - Dark Procession
DARK USABILITY Yorick will now cast at his maximum range if Dark Procession is cast outside of its maximum range
E - Mourning Mist
GHOULS DON’T NEED GOLD Now only marks champions and monsters
W - Bio-Arcane Barrage
NEW?SPIFFY SPITTING Made Bio-Arcane Barrage’s attack animation cool again
LION VOMIT Updated Lion Dance Kog’Maw’s hit particles for even more fireworks
8 SECONDS Updated Bio-Arcane Barrage’s visual effects across skins to match the new duration
AESTHETICS Twin Bite’s animation has been visually sped up
DASH COLLISION KNOCKBACK
1 second ⇒ 0.33 seconds
OUTER TURRET VISION RANGE
1095 ⇒ 775
Basic attack lock-in
NO CANCELLATIONS Movement orders issued .03 seconds before a basic attack fires will no longer cancel it. The movement will now occur after the attack fires.
Games drafted in New Champ Select will automatically order the scoreboard by role (top, jungle, mid, marksman, support).