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Every new League of Legends rune, listed

How are you going to build?

With the new preseason site, Riot has officially revealed (almost) all of the runes in the Runes Reforged system. The runes are organized into five separate trees: Precision, Domination, Sorcery, Resolve and Inspiration.

Here is a complete listing of runes in the Runes Reforged system.

Precision - Improved attacks and sustained damage


Press the Attack

Attacking the same champion grants endlessly stacking attack damage.

Lethal Tempo

1.5 seconds after damaging a champion gain a large amount of attack speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.

Fleet Footwork

Attacking and moving builds energy stacks. At 100 stacks, your next attack heals you and grants increased movement speed.

Slot 1


Excess healing becomes a decaying shield for up to 30 + 8% of your total health.


Takedowns restore health and grant bonus gold.

Presence of Mind

When low on mana, attacking champions will generate Focus which is converted into mana upon exiting combat.

Slot 2

Legend: Alacrity

Kill enemies to gain permanent Attack Speed.

Legend: Bloodline

Kill enemies to earn permanent Lifesteal.

Legend: Tenacity

Kill enemies to gain permanent Tenacity.

Slot 3

Coup de Grace

Deal 5% more damage to low health champions.

Cut Down

Deal up to 8% more damage to all champions with more health than you.

Last Stand

Deal more damage to champions while you are low on health.

Domination - Burst damage and target access



Hitting a champion with 3 unique attacks or abilities in 2 seconds deals bonus magic damage.


Add an active effect to your boots that grants a large boost of movement speed and causes your next attack or spell to deal bonus damage.

Dark Harvest

Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb them and deal bonus damage on your next attack based on total soul essence collected.

Slot 1

Zombie Ward

After killing an enemy ward, a friendly Zombie Ward is raised in its place.

Ghost Poro

When you enter brush, a poro appears. It will stay behind to give you vision.

Eyeball Collection

Gain +2 Ability Power or +1.4 Attack Damage, Adaptive permanently on champion takedown, and half of that on ward takedowns.

Slot 2

Cheap Shot

Deal bonus true damage to enemies with impaired movement or actions.

Taste of Blood

Recover health when you damage an enemy champion.

Sudden Impact

Deal additional damage after using a dash, leap, blink, or teleport.

Slot 3

Ravenous Hunter

Heal for a percentage of damage dealt with your abilities. Increases with each unique takedown.

Ingenious Hunter

Unique takedowns grant permanent Active Item CDR (includes Trinkets).

Relentless Hunter

Unique takedowns grant permanent out of combat Movement Speed.

Sorcery - Empowered abilities and resource manipulation


Summon Aerie

Your attacks and abilities send Aerie to a target, damaging enemies or shielding allies.

Arcane Comet

Hitting a champion with a spell hurls a damaging comet at them.

Phase Rush

Hitting an enemy champion with 3 unique attacks or abilities grants a burst of Movement Speed.

Slot 1

Nullifying Orb

Gain a magic damage shield when low on health.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

The Ultimate Hat

Gain cooldown reduction and max cooldown reduction on your ultimate. This is increased further each time you use your ultimate, up to a maximum.

Slot 2


Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD (Adaptive).


Gain 3% extra MS. Gain extra AP or AD based on your bonus Movement Speed.

Absolute Focus

While above 70% health, gain up to +40 Ability Power or +28.0 Attack Damage, Adaptive (based on level).

Slot 3


Your first ability hit every 20 seconds burns champions.


Gain Movement Speed and AP or AD (Adaptive) in the river.

Gathering Storm

Gain increasing amounts of AD or AP (Adaptive) over the course of the game.

Resolve - Durability and crowd control


Grasp of the Undying

Every 4 seconds your next attack on a champion deals bonus damage, heals you, and permanently increases your health.


Shield nearby allies when they take damage.


After immobilizing an enemy champion gain defenses and later deal a burst of damage around you.

Slot 1


After casting a Summoner Spell, gain Tenacity and Slow Resistance for a moderate duration. Then, increase your bonus Armor and Magic Resist for each Summoner Spell on cooldown.


Charge up a powerful attack against a tower while near it.

Font of Life

Impairing the movement of an enemy champion marks them. You and your allies heal when attacking champions you’ve marked.

Slot 2

Iron Skin

Gain 3 Armor. Whenever you heal for at least 20 health or from a consumable’s effect, increase your Armor by five percent for three seconds.

Mirror Shell

Gain 3 Magic Resist. Whenever you heal for at least 20 health or from a consumable’s effect, increase your Magic Resist by five percent for three seconds.


After 10 minutes gain 6 Armor and 6 Magic Resist and increase your total Armor and Magic Resist by five percent.

Slot 3


Every 10 monsters or enemy minions that die near you permanently increase your health by 0.2 percent.


Heals and shields are 5% stronger and increased by an additional 10 percent on targets below 40 percent health.

Second Wind

Restore health over time based on your missing health.

Inspiration - Creative tools and rule bending


Glacial Augment

Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.

Summoner Specialist

Get Summoner Shards and exchange them at the shop to change your Summoner Spells.

Slot 1

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel then blink to a new location.

Biscuit Delivery

Get a free Biscuit every 3 minutes, until 12 minutes. Biscuits heal and permanently increase your max mana.

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis active.

Slot 2

Magical Footwear

You get free boots at 10 minutes but you cannot buy boots before then. These boots give additional Movement Speed.

Future’s Market

You can enter debt to buy items.

Minion Dematerializer

Start the game with 6 Minion Sojourners. Killing minions with the item gives permanent bonus damage vs. that minion type.

Slot 3

Cosmic Insight

+5% Cooldown Reduction, +5% Max Cooldown Reduction, +5% Summoner Spell Cooldown Reduction, +5% Item Cooldown Reduction.

Approach Velocity

Bonus Movement Speed towards nearby allies that are CC'ed or enemies that you CC.

Celestial Body

+100 permanent Health at the cost of early champion damage.