The top lane in Season 7 hasn’t exactly been diverse, in terms of the champions getting played. Riot has sought to address this problem in a round about way. Over the last several patches they have given buffs to the champions that haven’t been played in a while, rather than nerfs to what is popular now.
Patch 7.6 continues this trend with a slew of buffs to a few top laners we haven’t seen much of recently:
HEALTH REGEN (MINI) :: 2.5 >>> 4.5 health per 5 seconds
HEALTH REGEN GROWTH STAT (MINI) :: 0.5 >>> 1.75 health per 5 seconds
HEALTH REGEN (MEGA) :: 6.5 >>> 4.5 health per 5 seconds
HEALTH REGEN GROWTH STAT (MEGA) :: 3 >>> 1.75 health per 5 seconds
Mega E - Crunch
BUFF-FIX :: Mega Gnar can now queue another spell during E - Crunch’s cast time
W - Heightened Senses
BONUS ATTACK SPEED :: 20/25/30/35/40% on Harrier proc >>> 20/35/50/65/80% on Harrier proc
R - Behind Enemy Lines
SKYSTRIKE DAMAGE :: 100% total attack damage >>> 40% total attack damage
[NEW] CATCH THE PIGEON :: After putting at least one point in Behind Enemy Lines, Quinn respawns as Valor after deaths for the rest of the game
While neither of these changes is likely to completely bring these champions back from the dead it does seem like a good first step in bringing them back into the meta.
Patch 7.6 also continues to iterate on some of the more significant changes we saw in 7.5 with Aatrox and Cho’Gath. Both champions received fairly big changes last patch, and it seems like they didn’t quite hit the mark on intended power. But, thanks to their 7.6 buffs, both should be in a slightly better place.
Passive - Blood Well
NOT ACTUALLY DRAVEN :: Aatrox’s full Blood Well buff is now “Hellbent”, not “Blood Rush”
THIS ISN’T EVEN MY FINAL FORM :: On reviving from his passive, Aatrox now has a full Blood Well
WAIT FOR IT :: Aatrox now no longer loses his third hit from Blood Price/Thirst after reviving
DARK BUT NOT MYSTERIOUS :: Aatrox’s passive tooltips rewritten for clarity
Mid-patch 7.5 update
These changes are already live; we’re just putting them here as a reminder.
BASE HEALTH :: 537.8 >>> 580
DARK FLIGHT COOLDOWN :: 16/15/14/13/12 seconds >>> 13/12.5/12/11.5/11 seconds
BLOOD PRICE BASE DAMAGE :: 30/60/90/120/150 >>> 45/80/115/150/185
R - Feast
BONUS HEALTH :: 80/110/140 per stack >>> 80/120/160 per stack
MINION/SMALL MONSTER CAP :: 5 stacks >>> 6 stacks