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Watch the game-breaking bug that got Urgot briefly disabled from Patch 6.10

Riot finally makes the big guy playable ... and all it took was ruining the game for everyone else!

If you logged into League of Legends earlier this week, you may have caught a surprising alert in the upper left corner of the client: For a short while, Urgot was disabled from the game.

Yes, Urgot — the champ with literally the lowest play rate of every character in the game.

So what happened? You can see it for yourself in the video above, but I'll explain for the possibility (likelihood?) that you're not super familiar with this long-neglected champ. Urgot's ultimate ability is called Hyper-Kinetic Position Reverser, and it allows him to swap positions with a target. After changing positions, he unleashes an AEO effect that terrifies any nearby enemies, causing them to run away uncontrollably for 1.5 seconds.

When patch 6.10 hit, however, something went wrong with that ult. Rather than running away for 1.5 seconds, enemy champions affected by Hyper-Kinetic Position Reverser's terrify found themselves stuck with the debuff for over a minute, usually guaranteeing their death.

It's pretty wild and hilarious to watch it in action, so be sure to check out the video above via YouTuber Poro Lord.

After a few buffs throughout season 6, Urgot slowly managed to work his way above a 50 percent win rate around patch 6.7, before sinking to a dismal 47 percent win rate on patch 6.8. 6.9 brought him back up to a quite good 52 percent win rate, but his play rate has remained the lowest in the game. As of patch 6.9, it sits at a meager 0.24 percent (via Champion.gg).

Once the bug became known, Riot quickly disabled Urgot, identified the issue and hotfixed it at some point yesterday. He's now re-enabled and ready to sink back into obscurity.